diff --git a/android/app/build.gradle b/android/app/build.gradle index 7fc378a..9de4ebc 100644 --- a/android/app/build.gradle +++ b/android/app/build.gradle @@ -50,7 +50,7 @@ android { defaultConfig { // TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html). - applicationId "com.humhub.humhub" + applicationId "com.humhub.app" // You can update the following values to match your application needs. // For more information, see: https://docs.flutter.dev/deployment/android#reviewing-the-build-configuration. minSdkVersion 19 @@ -59,9 +59,27 @@ android { versionName flutterVersionName } + signingConfigs { + release { + if (keystorePropertiesFile.exists()) { + keyAlias keystoreProperties['keyAlias'] + keyPassword keystoreProperties['keyPassword'] + storeFile file(keystoreProperties['storeFile']) + storePassword keystoreProperties['storePassword'] + } + } + } buildTypes { release { - signingConfig signingConfigs.release + if (keystorePropertiesFile.exists()) { + signingConfig signingConfigs.release + } else { + signingConfig signingConfigs.debug + } + ndk { + // Filter for architectures supported by Flutter. https://docs.flutter.dev/development/add-to-app/android/project-setup + abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86_64' + } } } } diff --git a/android/app/src/debug/AndroidManifest.xml b/android/app/src/debug/AndroidManifest.xml index 661ec3b..faa84af 100644 --- a/android/app/src/debug/AndroidManifest.xml +++ b/android/app/src/debug/AndroidManifest.xml @@ -1,8 +1,8 @@ - - - - + + + + diff --git a/android/app/src/main/AndroidManifest.xml b/android/app/src/main/AndroidManifest.xml index 6b4bd1f..e78a08d 100644 --- a/android/app/src/main/AndroidManifest.xml +++ b/android/app/src/main/AndroidManifest.xml @@ -1,5 +1,5 @@ + package="com.humhub.app"> diff --git a/android/app/src/main/kotlin/com/humhub/humhub/MainActivity.kt b/android/app/src/main/kotlin/com/humhub/humhub/MainActivity.kt index 4d85c6a..1526a55 100644 --- a/android/app/src/main/kotlin/com/humhub/humhub/MainActivity.kt +++ b/android/app/src/main/kotlin/com/humhub/humhub/MainActivity.kt @@ -1,6 +1,6 @@ -package com.humhub.humhub - -import io.flutter.embedding.android.FlutterActivity - -class MainActivity: FlutterActivity() { -} +package com.humhub.app + +import io.flutter.embedding.android.FlutterActivity + +class MainActivity: FlutterActivity() { +} diff --git a/android/app/src/profile/AndroidManifest.xml b/android/app/src/profile/AndroidManifest.xml index 661ec3b..faa84af 100644 --- a/android/app/src/profile/AndroidManifest.xml +++ b/android/app/src/profile/AndroidManifest.xml @@ -1,8 +1,8 @@ - - - - + + + + diff --git a/ios/Runner.xcodeproj/project.pbxproj b/ios/Runner.xcodeproj/project.pbxproj index b61917e..5f15536 100644 --- a/ios/Runner.xcodeproj/project.pbxproj +++ b/ios/Runner.xcodeproj/project.pbxproj @@ -1,481 +1,481 @@ -// !$*UTF8*$! -{ - archiveVersion = 1; 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+ }; +/* End XCConfigurationList section */ + }; + rootObject = 97C146E61CF9000F007C117D /* Project object */; +} diff --git a/linux/CMakeLists.txt b/linux/CMakeLists.txt index 991e19d..fc8ce44 100644 --- a/linux/CMakeLists.txt +++ b/linux/CMakeLists.txt @@ -1,138 +1,138 @@ -# Project-level configuration. -cmake_minimum_required(VERSION 3.10) -project(runner LANGUAGES CXX) - -# The name of the executable created for the application. Change this to change -# the on-disk name of your application. -set(BINARY_NAME "humhub") -# The unique GTK application identifier for this application. See: -# https://wiki.gnome.org/HowDoI/ChooseApplicationID -set(APPLICATION_ID "com.humhub.humhub") - -# Explicitly opt in to modern CMake behaviors to avoid warnings with recent -# versions of CMake. -cmake_policy(SET CMP0063 NEW) - -# Load bundled libraries from the lib/ directory relative to the binary. -set(CMAKE_INSTALL_RPATH "$ORIGIN/lib") - -# Root filesystem for cross-building. -if(FLUTTER_TARGET_PLATFORM_SYSROOT) - set(CMAKE_SYSROOT ${FLUTTER_TARGET_PLATFORM_SYSROOT}) - set(CMAKE_FIND_ROOT_PATH ${CMAKE_SYSROOT}) - set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) - set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY) - set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) - set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) -endif() - -# Define build configuration options. -if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES) - set(CMAKE_BUILD_TYPE "Debug" CACHE - STRING "Flutter build mode" FORCE) - set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS - "Debug" "Profile" "Release") -endif() - -# Compilation settings that should be applied to most targets. -# -# Be cautious about adding new options here, as plugins use this function by -# default. In most cases, you should add new options to specific targets instead -# of modifying this function. -function(APPLY_STANDARD_SETTINGS TARGET) - target_compile_features(${TARGET} PUBLIC cxx_std_14) - target_compile_options(${TARGET} PRIVATE -Wall -Werror) - target_compile_options(${TARGET} PRIVATE "$<$>:-O3>") - target_compile_definitions(${TARGET} PRIVATE "$<$>:NDEBUG>") -endfunction() - -# Flutter library and tool build rules. -set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter") -add_subdirectory(${FLUTTER_MANAGED_DIR}) - -# System-level dependencies. -find_package(PkgConfig REQUIRED) -pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0) - -add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}") - -# Define the application target. To change its name, change BINARY_NAME above, -# not the value here, or `flutter run` will no longer work. -# -# Any new source files that you add to the application should be added here. -add_executable(${BINARY_NAME} - "main.cc" - "my_application.cc" - "${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc" -) - -# Apply the standard set of build settings. This can be removed for applications -# that need different build settings. -apply_standard_settings(${BINARY_NAME}) - -# Add dependency libraries. Add any application-specific dependencies here. -target_link_libraries(${BINARY_NAME} PRIVATE flutter) -target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK) - -# Run the Flutter tool portions of the build. This must not be removed. -add_dependencies(${BINARY_NAME} flutter_assemble) - -# Only the install-generated bundle's copy of the executable will launch -# correctly, since the resources must in the right relative locations. To avoid -# people trying to run the unbundled copy, put it in a subdirectory instead of -# the default top-level location. -set_target_properties(${BINARY_NAME} - PROPERTIES - RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/intermediates_do_not_run" -) - -# Generated plugin build rules, which manage building the plugins and adding -# them to the application. -include(flutter/generated_plugins.cmake) - - -# === Installation === -# By default, "installing" just makes a relocatable bundle in the build -# directory. -set(BUILD_BUNDLE_DIR "${PROJECT_BINARY_DIR}/bundle") -if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT) - set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE) -endif() - -# Start with a clean build bundle directory every time. -install(CODE " - file(REMOVE_RECURSE \"${BUILD_BUNDLE_DIR}/\") - " COMPONENT Runtime) - -set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data") -set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib") - -install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}" - COMPONENT Runtime) - -install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" - COMPONENT Runtime) - -install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" - COMPONENT Runtime) - -foreach(bundled_library ${PLUGIN_BUNDLED_LIBRARIES}) - install(FILES "${bundled_library}" - DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" - COMPONENT Runtime) -endforeach(bundled_library) - -# Fully re-copy the assets directory on each build to avoid having stale files -# from a previous install. -set(FLUTTER_ASSET_DIR_NAME "flutter_assets") -install(CODE " - file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\") - " COMPONENT Runtime) -install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}" - DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime) - -# Install the AOT library on non-Debug builds only. -if(NOT CMAKE_BUILD_TYPE MATCHES "Debug") - install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" - COMPONENT Runtime) -endif() +# Project-level configuration. +cmake_minimum_required(VERSION 3.10) +project(runner LANGUAGES CXX) + +# The name of the executable created for the application. Change this to change +# the on-disk name of your application. +set(BINARY_NAME "humhub") +# The unique GTK application identifier for this application. See: +# https://wiki.gnome.org/HowDoI/ChooseApplicationID +set(APPLICATION_ID "com.humhub.app") + +# Explicitly opt in to modern CMake behaviors to avoid warnings with recent +# versions of CMake. +cmake_policy(SET CMP0063 NEW) + +# Load bundled libraries from the lib/ directory relative to the binary. +set(CMAKE_INSTALL_RPATH "$ORIGIN/lib") + +# Root filesystem for cross-building. +if(FLUTTER_TARGET_PLATFORM_SYSROOT) + set(CMAKE_SYSROOT ${FLUTTER_TARGET_PLATFORM_SYSROOT}) + set(CMAKE_FIND_ROOT_PATH ${CMAKE_SYSROOT}) + set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) + set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY) + set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) + set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) +endif() + +# Define build configuration options. +if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES) + set(CMAKE_BUILD_TYPE "Debug" CACHE + STRING "Flutter build mode" FORCE) + set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS + "Debug" "Profile" "Release") +endif() + +# Compilation settings that should be applied to most targets. +# +# Be cautious about adding new options here, as plugins use this function by +# default. In most cases, you should add new options to specific targets instead +# of modifying this function. +function(APPLY_STANDARD_SETTINGS TARGET) + target_compile_features(${TARGET} PUBLIC cxx_std_14) + target_compile_options(${TARGET} PRIVATE -Wall -Werror) + target_compile_options(${TARGET} PRIVATE "$<$>:-O3>") + target_compile_definitions(${TARGET} PRIVATE "$<$>:NDEBUG>") +endfunction() + +# Flutter library and tool build rules. +set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter") +add_subdirectory(${FLUTTER_MANAGED_DIR}) + +# System-level dependencies. +find_package(PkgConfig REQUIRED) +pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0) + +add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}") + +# Define the application target. To change its name, change BINARY_NAME above, +# not the value here, or `flutter run` will no longer work. +# +# Any new source files that you add to the application should be added here. +add_executable(${BINARY_NAME} + "main.cc" + "my_application.cc" + "${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc" +) + +# Apply the standard set of build settings. This can be removed for applications +# that need different build settings. +apply_standard_settings(${BINARY_NAME}) + +# Add dependency libraries. Add any application-specific dependencies here. +target_link_libraries(${BINARY_NAME} PRIVATE flutter) +target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK) + +# Run the Flutter tool portions of the build. This must not be removed. +add_dependencies(${BINARY_NAME} flutter_assemble) + +# Only the install-generated bundle's copy of the executable will launch +# correctly, since the resources must in the right relative locations. To avoid +# people trying to run the unbundled copy, put it in a subdirectory instead of +# the default top-level location. +set_target_properties(${BINARY_NAME} + PROPERTIES + RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/intermediates_do_not_run" +) + +# Generated plugin build rules, which manage building the plugins and adding +# them to the application. +include(flutter/generated_plugins.cmake) + + +# === Installation === +# By default, "installing" just makes a relocatable bundle in the build +# directory. +set(BUILD_BUNDLE_DIR "${PROJECT_BINARY_DIR}/bundle") +if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT) + set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE) +endif() + +# Start with a clean build bundle directory every time. +install(CODE " + file(REMOVE_RECURSE \"${BUILD_BUNDLE_DIR}/\") + " COMPONENT Runtime) + +set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data") +set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib") + +install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}" + COMPONENT Runtime) + +install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" + COMPONENT Runtime) + +install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" + COMPONENT Runtime) + +foreach(bundled_library ${PLUGIN_BUNDLED_LIBRARIES}) + install(FILES "${bundled_library}" + DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" + COMPONENT Runtime) +endforeach(bundled_library) + +# Fully re-copy the assets directory on each build to avoid having stale files +# from a previous install. +set(FLUTTER_ASSET_DIR_NAME "flutter_assets") +install(CODE " + file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\") + " COMPONENT Runtime) +install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}" + DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime) + +# Install the AOT library on non-Debug builds only. +if(NOT CMAKE_BUILD_TYPE MATCHES "Debug") + install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" + COMPONENT Runtime) +endif() diff --git a/macos/Runner/Configs/AppInfo.xcconfig b/macos/Runner/Configs/AppInfo.xcconfig index a5fde60..a1ecf53 100644 --- a/macos/Runner/Configs/AppInfo.xcconfig +++ b/macos/Runner/Configs/AppInfo.xcconfig @@ -1,14 +1,14 @@ -// Application-level settings for the Runner target. -// -// This may be replaced with something auto-generated from metadata (e.g., pubspec.yaml) in the -// future. If not, the values below would default to using the project name when this becomes a -// 'flutter create' template. - -// The application's name. By default this is also the title of the Flutter window. -PRODUCT_NAME = humhub - -// The application's bundle identifier -PRODUCT_BUNDLE_IDENTIFIER = com.humhub.humhub - -// The copyright displayed in application information -PRODUCT_COPYRIGHT = Copyright © 2023 com.humhub. All rights reserved. +// Application-level settings for the Runner target. +// +// This may be replaced with something auto-generated from metadata (e.g., pubspec.yaml) in the +// future. If not, the values below would default to using the project name when this becomes a +// 'flutter create' template. + +// The application's name. By default this is also the title of the Flutter window. +PRODUCT_NAME = humhub + +// The application's bundle identifier +PRODUCT_BUNDLE_IDENTIFIER = com.humhub.app + +// The copyright displayed in application information +PRODUCT_COPYRIGHT = Copyright © 2023 com.humhub. All rights reserved.