Environment:
Engine : Unity_2021.3.21_f1c1
Compliler : Visual_Studio_2019
Tools: Steam_VR
Platform: Oculus
Device: Oculus QUEST 2
Render Pipline: URP
It is a VR program where the user could throw the balls to hit the random point displaying on the board in front of them. I think it could be improved for a lot use in the future. Things like scene construction could be improved in the future. A more immersive interaction approach should be improved.
Outliner:
- if you want to see the source code of this program: click this
- if you want to run the program of mine, Still on progress
- if you want to see the models and materials I use, click this:
- Instruction
Key | Function |
---|---|
X on the left hand | Zero the score |
Front trigger | Shoot the balls |
- Demo:
- Future Plan:
a more immersive environments
a more interesting human-computer interaction
and more...