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index.html
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index.html
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<!DOCTYPE HTML>
<!--html manifest="canvas.appcache"-->
<html lang="en">
<head>
<title>SilverDav</title>
<!-- metadata for safari mobile web app -->
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no" />
<meta name="apple-mobile-web-app-capable" content="yes"/>
<meta name="apple-mobile-web-app-status-bar-style" content="black-translucent" />
<link rel="apple-touch-icon" href="icon.png"/>
<link rel="apple-touch-startup-image" href="start.png"/>
<audio id="multiaudio1" src="content/sound/talk.mp3" preload="auto"></audio>
<audio id="multiaudio2" src="content/sound/shing.mp3" preload="auto"></audio>
<audio id="multiaudio3" src="content/sound/door.mp3" preload="auto"></audio>
<audio id="multiaudio4" src="content/sound/ssm.mp3" preload="auto"></audio>
<link rel="stylesheet" href="style.css" type="text/css"/>
<!-- include the api -->
<script src="api/canvas-api.js" type="text/javascript"></script>
<script src="js/game.js" type="text/javascript"></script>
</head>
<body onload="main('myCanvas', 'content/manifest.json');">
<!--div>a</div-->
<canvas id="myCanvas">html5 support is required to view this page.</canvas>
</body>
</html>