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Three times now, Medal of Honor: Heroes has suddenly crashed, with a 'bad execution address' cited as the cause (see screenshot). So far, all three crashes have occurred on the same map ('The Beachhead') while playing Skirmish mode. I've tinkered with a few settings to try and resolve the issue myself. Settings I've changed so far: backend (both OpenGL and Direct3D), checked/unchecked 'render duplicate frames to 60Hz', unchecked Fast Memory, changed rendering resolution (4x, 5x, and Auto).
None of the above changes have fixed the issue. Although the crashes have occurred on the same map/level, they have occurred at random points and do not seem to be triggered by a specific action.
Game or games this happens in
ULES00557 - Medal of Honor: Heroes
What area of the game / PPSSPP
Three times now, Medal of Honor: Heroes has suddenly crashed, with a 'bad execution address' cited as the cause (see screenshot). So far, all three crashes have occurred on the same map ('The Beachhead') while playing Skirmish mode. I've tinkered with a few settings to try and resolve the issue myself. Settings I've changed so far: backend (both OpenGL and Direct3D), checked/unchecked 'render duplicate frames to 60Hz', unchecked Fast Memory, changed rendering resolution (4x, 5x, and Auto).
None of the above changes have fixed the issue. Although the crashes have occurred on the same map/level, they have occurred at random points and do not seem to be triggered by a specific action.
What should happen
Ideally, it shouldn't crash.
Logs
Unable to get the logs - sorry :(
Platform
Windows
Mobile device model or graphics card (GPU)
Samsung Galaxy Book 3
PPSSPP version affected
1.18.1
Last working version
N/a
Graphics backend (3D API)
Direct3D 11
Checklist
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