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Medal of Honor Heroes crashing #19916

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5 tasks done
JackBassindale opened this issue Jan 23, 2025 · 3 comments
Open
5 tasks done

Medal of Honor Heroes crashing #19916

JackBassindale opened this issue Jan 23, 2025 · 3 comments
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@JackBassindale
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JackBassindale commented Jan 23, 2025

Game or games this happens in

ULES00557 - Medal of Honor: Heroes

What area of the game / PPSSPP

Three times now, Medal of Honor: Heroes has suddenly crashed, with a 'bad execution address' cited as the cause (see screenshot). So far, all three crashes have occurred on the same map ('The Beachhead') while playing Skirmish mode. I've tinkered with a few settings to try and resolve the issue myself. Settings I've changed so far: backend (both OpenGL and Direct3D), checked/unchecked 'render duplicate frames to 60Hz', unchecked Fast Memory, changed rendering resolution (4x, 5x, and Auto).

None of the above changes have fixed the issue. Although the crashes have occurred on the same map/level, they have occurred at random points and do not seem to be triggered by a specific action.

Image

What should happen

Ideally, it shouldn't crash.

Logs

Unable to get the logs - sorry :(

Platform

Windows

Mobile device model or graphics card (GPU)

Samsung Galaxy Book 3

PPSSPP version affected

1.18.1

Last working version

N/a

Graphics backend (3D API)

Direct3D 11

Checklist

  • Test in the latest git build in case it's already fixed.
  • Search for other reports of the same issue.
  • Try resetting settings or older versions and include if the issue is related.
  • Try without any cheats and without loading any save states.
  • Include logs or screenshots of issue.
@hrydgard hrydgard added this to the Future-Prio milestone Jan 23, 2025
@anr2me
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anr2me commented Jan 23, 2025

I think i experienced blue screen too once by simple idling too long at main menu screen.

@sum2012
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sum2012 commented Jan 25, 2025

Simple idling too long at main menu screen Crash log ( v1.18.1-945-gb0182ed0e6)
Info log
https://gist.github.com/sum2012/78c1266760881c230cff4f045e31cf1a
Full debug log: Attached

ppssppfulldebuglog-v1.18.1-945-gb0182ed0e6.txt.zip

@sum2012
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sum2012 commented Jan 25, 2025

JPCSP emulator no problem, a lot of this warning
207118 [Video Engine Thread] WARN ge - PRIM type=7 cannot continue previous strip/fan (4)
edit: The source is in https://github.com/jpcsp/jpcsp/blob/master/src/jpcsp/graphics/VideoEngine.java#L2526

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