From 8e4a1ff78033cba3bfd0ae349c61740e04a9d479 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Linus=20K=C3=B6ster?= Date: Tue, 9 Jul 2024 15:16:07 +0200 Subject: [PATCH] Updated formatting of README.md --- README.md | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/README.md b/README.md index b6c0ae2..8b8ce01 100644 --- a/README.md +++ b/README.md @@ -3,27 +3,27 @@ When you want coding to be as simple a collecting a cloverleaf. ## How To Use 🍀 -To start the game, open a workspace and run 'SKLandingPage new.'. Then you can select a new project or a level from the LandingPage and start playing! +To start the game, open a workspace and run `SKLandingPage new`. Then you can select a new project or a level from the LandingPage and start playing! -You see it opened 2 windows SKGrid and SKWorkspace. +You see it opened 2 windows `SKGrid` and `SKWorkspace`. -You have 2 options to execute code: either you use the *"Do It!"* or the *"Print It!"* commands in the newly opened SKWorkspace for instant feedback. OR you write full code in the SKWorkspace, **save the code** and use the **execute controls** above the SKGrid. +You have 2 options to execute code: either you use the *"Do It!"* or the *"Print It!"* commands in the newly opened `SKWorkspace` for instant feedback. OR you write full code in the `SKWorkspace`, **save the code** and use the **execute controls** above the `SKGrid`. ## What to do 🎱 When you just want to experiment open a blank project. -To solve problems open one of the example projects. The first 2 are completed when you reach the cloverleaf. The 3rd one is a bit trickier, there you have to make Kara stop moving at the start or the end of the tunnel. +To solve problems open one of the example projects. The first two are completed when you reach the cloverleaf. The 3rd one is a bit trickier, there you have to make Kara stop moving at the start or the end of the tunnel. -To add your own projects you can modify the challenge functions in the SKGrid and the SKEnvironment class. +To add your own projects you can modify the challenge functions in the `SKGrid` and the `SKEnvironment` class. ## Hints 💡 Kara has following methods you can use: - - move - - turn: left/right - - trunkAhead - - onCloverleaf + - `move` + - `turn: left` or `turn: right` + - `trunkAhead` + - `onCloverleaf` And remember to use Squeak Syntax.