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No sounds when playing on an Iphone Browser #66
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No sounds meaning just no reading clues or also no daily double, timeout, etc sounds? |
Yeah. No sounds at all on Ipad or IPhone. We also used different browsers like chrome, safari, Firefox etc. But it's the same. Do you know what's the problem? |
All iOS browsers actually use Safari's engine behind the scenes--it may not have support for some advanced features like text to speech. The audio clips should be working though since Safari supports the Web Audio API: https://caniuse.com/audio-api |
Although apparently Safari should support speech synth as well: https://caniuse.com/?search=Web%20Speech%20API |
Hi Howard, thanks for the info. i’ve tried searching any IOS settings related to this issue but I cant find one. I found some issues related to Web Audio API that some people also encounter when using IOS devices. I’ve tried everything but the audio of the app isnt really working on IOS devices. If you have any iphone devices on you, you can try and open a game and already the introduction background music can’t be heard. And also the category names are missing unless you refresh it then the categories will show. Anyway, besides this issue, your app is really cool and I’ll rate it as a God-tier. We really enjoy playing your app bro. Thanks :) |
It looks like this in an Iphone device when you open a game. No introduction sounds and no reading of the categories. The categories’ names also doesnt show unless you refresh it |
Yeah it does appear that iOS has weird restrictions bugs with audio, e.g. https://adactio.medium.com/web-audio-api-update-on-ios-1e553fff7847 But I should fix the category thing--the issue right now is that it's timed to show each category as it finishes reading it, so we need to handle the case where the reading doesn't work |
Thanks for looking into this. Your app is absolutely perfect tho |
Fixed the category issue, but the no audio issue still remains |
We're playing this game on tablets and Ipads but there's no sound on an Iphone gadget.
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