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This repository was archived by the owner on Nov 22, 2022. It is now read-only.
This repository was archived by the owner on Nov 22, 2022. It is now read-only.

Dull texture with same lighting #88

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@ManishJu

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@ManishJu

It feels like texture contrast takes heavy hit when we change from threejs's WebGL2 to raytracing-renderer. What could be the issue ? The following textures have same lighting conditions but the dull one is from the raytracing-renderer. I even waited for the renderer to go on for 10 minutes so that the texture might clear out but the results are almost same.

I checked the texture encoding when shifting from threejs's renderer to raytracing renderer, they are same. Is that taken into account in raytracing renderer as srgb-encoding should be default for pictures on web
.

Screenshot from 2020-05-04 18-03-32
Screenshot from 2020-05-04 18-04-08

Thanks!

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