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Envrionment map is displayed rotated when Object3D .DefaultUp is Z Axis. #169

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eric-ma-0709 opened this issue Oct 6, 2020 · 0 comments

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@eric-ma-0709
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Thank you for this great library.
I am using Z Axis as default up axis.

Object3D.DefaultUp = new Vector3(0, 0, 1);

And environment map rendering looks like this.(up direction is still y axis)

image

Could you provide any option or quick fix for this if there is? Thank you again.

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