You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository has been archived by the owner on Nov 22, 2022. It is now read-only.
Thank you for this great library.
I am using Z Axis as default up axis.
Object3D.DefaultUp = new Vector3(0, 0, 1);
And environment map rendering looks like this.(up direction is still y axis)
Could you provide any option or quick fix for this if there is? Thank you again.
The text was updated successfully, but these errors were encountered: