This plugin is a fork of org.apache.cordova.inappbrowser. It attempts to retain most of the features of the InAppBrowser. In fact, for the full list of features inherited from InAppBrowser, please refer to InAppBrowser's documentation.
The purpose of this plugin is to provide an in-app-browser that can also be configured to match the theme of your app, in order to give it a more immersive look and feel for your app, as well as provide a more consistent look and feel across platforms.
This plugin launches an in-app web view on top the existing CordovaWebView by calling cordova.ThemeableBrowser.open()
.
Additions:
- Added support for Override/AppendUserAgent in iOS, matching cordova-ios implementation initialxy#72
- ThemeableBrowser Title and Button Customization Update initialxy#171
- Fixed the bug with wrong webviewOffset (issue reported for iPhone X and other iOS devices) initialxy#170
- Show browser progress status bar initialxy#149
- Add changeButtonImage for custom buttons, and fixed event for custom button on ios initialxy#179
- iOS only - Changed currentURL to always execute JS (location.href) as getCurrentURL. Why? location.replace/angular/react style paging/browsing wasn't updating currentURL variable.
Sample call/config:
// Keep in mind that you must add your own images to native resource.
// Images below are for sample only. They are not imported by this plugin.
cordova.ThemeableBrowser.open('http://apache.org', '_blank', {
statusbar: {
color: '#ffffffff'
},
toolbar: {
height: 44,
color: '#f0f0f0ff'
},
title: {
color: '#003264ff',
showPageTitle: true,
size: 17
},
backButton: {
image: 'back',
imagePressed: 'back_pressed',
align: 'left',
event: 'backPressed',
showFirstTime: false
},
forwardButton: {
image: 'forward',
imagePressed: 'forward_pressed',
align: 'left',
event: 'forwardPressed'
},
closeButton: {
image: 'close',
imagePressed: 'close_pressed',
align: 'left',
event: 'closePressed'
},
customButtons: [
{
image: 'share',
imagePressed: 'share_pressed',
align: 'right',
event: 'sharePressed'
}
],
menu: {
image: 'menu',
imagePressed: 'menu_pressed',
title: 'Test',
cancel: 'Cancel',
align: 'right',
items: [
{
event: 'helloPressed',
label: 'Hello World!'
},
{
event: 'testPressed',
label: 'Test!'
}
]
},
backButtonCanClose: true
}).addEventListener('backPressed', function(e) {
alert('back pressed');
}).addEventListener('helloPressed', function(e) {
alert('hello pressed');
}).addEventListener('sharePressed', function(e) {
alert(e.url);
}).addEventListener(cordova.ThemeableBrowser.EVT_ERR, function(e) {
console.error(e.message);
}).addEventListener(cordova.ThemeableBrowser.EVT_WRN, function(e) {
console.log(e.message);
});
cordova plugin add cordova-plugin-themeablebrowser
In addition to InAppBrowser's properties, following properties were added to fulfill this plugin's purpose in a nested JSON object.
statusbar
applicable to only iOS 7+.color
sets status bar color for iOS 7+ in RGBA web hex format. eg.#fff0f0ff
. Default to white. Applicable to only iOS 7+.
toolbar
height
sets height of toolbar. Default to 44.color
sets browser toolbar color in RGBA web hex format. eg.#fff0f0ff
. Default to white. Also seeimage
.image
sets an image as browser toolbar background in titled mode. This property references to a native image resource, therefore it is platform dependent.
title
color
sets title text color in RGBA web hex format. eg.#fff0f0ff
. Default to black.staticText
sets static text for title. This property overridesshowPageTitle
(see below).showPageTitle
when set to true, title of the current web page will be shown.size
set font-size for title.
backButton
image
sets image for back button. This property references to a native image resource, therefore it is platform dependent.imagePressed
sets image for back button in its pressed state. This property references to a native image resource, therefore it is platform dependent.align
aligns back button to eitherleft
orright
. Default toleft
.event
raises an custom event with given text as event name when back button is pressed. Optional.- 'showFirstTime' to show/hide back button at first time. (default = true).
forwardButton
image
sets image for forward button. This property references to a native image resource, therefore it is platform dependent.imagePressed
sets image for forward button in its pressed state. This property references to a native image resource, therefore it is platform dependent.align
aligns forward button to eitherleft
orright
. Default toleft
.event
raises an custom event with given text as event name when forward button is pressed. Optional.
closeButton
image
sets image for close button. This property references to a native image resource, therefore it is platform dependent.imagePressed
sets image for close button in its pressed state. This property references to a native image resource, therefore it is platform dependent.align
aligns close button to eitherleft
orright
. Default toleft
.event
raises an custom event with given text as event name when close button is pressed. Optional.
menu
title
sets menu title when menu button is clicked. iOS only.cancel
sets menu cancel button text. iOS only.image
sets image for menu button. This property references to a native image resource, therefore it is platform dependent.imagePressed
sets image for menu button in its pressed state. This property references to a native image resource, therefore it is platform dependent.event
raises an custom event with given text as event name when menu button is pressed. Optional.align
aligns menu button to eitherleft
orright
. Default toleft
.items
is a list of items to be shown when menu is openevent
defines the event name that will be raised when this menu item is clicked. The callbacks to menu events will receive an event object that contains the following properties:url
is the current URL shown in browser andindex
is the index of the selected item initems
.label
defines the menu item label text.
customButtons
is a list of objects that will be inserted into toolbar when given.image
sets image for custom button. This property references to a native image resource, therefore it is platform dependent.imagePressed
sets image for custom button in its pressed state. This property references to a native image resource, therefore it is platform dependent.align
aligns custom button to eitherleft
orright
. Default toleft
.event
raises an custom event with given text as event name when custom button is pressed. The callbacks to custom button events will receive an event object that contains the following properties:url
is the current URL shown in browser andindex
is the index of the selected button incustomButtons
.
backButtonCanClose
allows back button to close browser when there's no more to go back. Otherwise, back button will be disabled.disableAnimation
when set to true, disables browser show and close animations.fullscreen
when set totrue
, WebView will expand to the full height of the app, going under the toolbar. This flag combined with transparent toolbar color could allow toolbar buttons to appear floating on top of the WebView. (Remember, this plugin supports RGBA color format.) Optional.
All properties are optional with little default values. If a property is not given, its corresponding UI element will not be shown.
One thing to note is that all image resources reference to native resource bundle. So all images need to be imported to native project first. In case of Android, the image name will be looked up under R.drawable
. eg. If image name is hello_world
, R.drawable.hello_world
will be referenced.
You may have noticed that ThemedBrowser added an optional menu as well as custom buttons, which you can utilize to respond to some simple user actions.
Followings are experimental properties that can be used in some special cases. Usage of these property are discouraged due to stability and efficiency.
For any object that supports image
and imagePressed
properties, there is a set of fallback properties that can be used when you absolutely cannot import native sources due to some circumstances.
(\w+Button|menu|toolbar)
wwwImage
is likeimage
but loads image from Cordova'swww
directory instead. This is a fallback solution when you cannot import native resources. Useimage
property as much as possible.wwwImagePressed
is likeimage
but loads image from Cordova'swww
directory instead. This is a fallback solution when you cannot import native resources. Useimage
property as much as possible.wwwImageDensity
is needed whenwwwImage
and/orwwwImagePressed
are given. Since these images are not loaded from resource bundle, density is unknown, therefore density needs to set by this property. Corresponds to iOS'@2x
,@3x
suffix.
eg.
cordova.ThemeableBrowser.open('http://apache.org', '_blank', {
...
backButton: {
wwwImage: 'images/back.png',
wwwImagePressed: 'images/back_pressed.png',
wwwImageDensity: 2,
align: 'left',
event: 'backPressed'
}
...
});
File path is relative to www
directory, which contains your web app sources. One thing that is very important is the wwwImageDensity
property. Since images are not loaded from native resource bundle, density of any loaded images cannot not be automatically determined, therefore it needs to be explicity set. You are responsible for supplying the correct images with its corresponding density for any given device. If you don't know what image density means, please read this documentation. Ideally you are supposed to perform a device detection based on window.devicePixelRatio
to supply optimal images. However a cheap way is to always supply high density images and rely on OS to scale down for lower screen density devices. Of course this would be inefficient, but it would save you a lot of trouble. Following is a cheatsheet that corresponds wwwImageDensity
values to iOS and Android densities. Though wwwImageDensity
does accept float values, followings are handy lookup.
wwwImageDensity |
iOS | Android |
---|---|---|
1 | No suffix | mdpi |
2 | @2x |
xhdpi |
3 | @3x |
xxdpi |
4 | N/A | xxxhdpi |
The reference object returned by cordova.ThemeableBrowser.open
contains the following methods in addition to InAppBrowser's implementation:
reload
reloads the current page.
This plugin does not want to be the source of your app crash, not to mention that you have no way to catch exceptions from native code, so it does not throw exceptions. Neither does it want to write to log, because it wants to avoid polluting your log and respect your choice of logging library. Hence all errors are warnings are reported back to you through events. You may listen to two special events defined by cordova.ThemeableBrowser.EVT_ERR
and cordova.ThemeableBrowser.EVT_WRN
. Upon error or warning, you will receive event object that contains the following properties:
code
contains the error or warning code, which is defined by one of the followings:cordova.ThemeableBrowser.ERR_CRITICAL
is raised for a critical error that you should definitely try to resolve. eg. JSON parser failure. Dialer launch failure. Raised only forcordova.ThemeableBrowser.EVT_ERR
event.cordova.ThemeableBrowser.ERR_LOADFAIL
is raised when a native image that you referenced in your config failed to load from native resource bundle. Raised only forcordova.ThemeableBrowser.EVT_ERR
event.cordova.ThemeableBrowser.WRN_UNDEFINED
is raised when a property in your config is not defined. You will not get this warning for every property that is undefined, just the ones that might cause confusion. Raised only forcordova.ThemeableBrowser.EVT_WRN
event.cordova.ThemeableBrowser.WRN_UNEXPECTED
is raised when an unexpected behaviour is committed. You can ignore this warning, since such behaviours will be simply ignored. eg. Try to close the browser when it's already closed. Raised only forcordova.ThemeableBrowser.EVT_WRN
event.
message
contains a readable message that will try its best to tell you want went wrong.
Examples:
cordova.ThemeableBrowser.open('http://apache.org', '_blank', {
...
}).addEventListener(cordova.ThemeableBrowser.EVT_ERR, function(e) {
if (e.code === cordova.ThemeableBrowser.ERR_CRITICAL) {
// TODO: Handle critical error.
} else if (e.code === cordova.ThemeableBrowser.ERR_LOADFAIL) {
// TODO: Image failed to load.
}
console.error(e.message);
}).addEventListener(cordova.ThemeableBrowser.EVT_WRN, function(e) {
if (e.code === cordova.ThemeableBrowser.WRN_UNDEFINED) {
// TODO: Some property undefined in config.
} else if (e.code === cordova.ThemeableBrowser.WRN_UNEXPECTED) {
// TODO: Something strange happened. But no big deal.
}
console.log(e.message);
});
These events are intended to help you debug strange behaviours. So if you run into something weird, please listene to these events and it might just tell you what's wrong. Please note errors and warnings are not completely consistent across platforms. There are some minor platform differences.
If you are a native developer and are already aware how to import native image resources, feel free to skip this section. Otherwise, here are some tips. First of all, your native iOS and Android projects are located at:
<cordova_project_root>/platforms/ios
<cordova_project_root>/platforms/android
Let's start with Android, which is quite straightforward. Prepare your images for all of the pixel densities that you'd like to support. Here is a documentation that explains this concept. The gist is that on higher pixel density screens, your images will have to have higher resolution in order to look sharp on an actual device, so you want to prepare multiple files for the same image at different resolutions for their respective pixel density. In Android, there are a lot of densities due to diversity of devices, so you have to decide which ones you want to support. Fortunately if you don't have an image for a particular pixel density, Android will automatically pick up the closest one and try to down scale or up scale it. Of course this process is not very efficient, so you have to make your decisions. The directory where you want to place your images are under
<cordova_project_root>/platforms/android/res
Notice how there are multiple folders named drawble-.*
. Each file for the same image should be named the same, but it will need to be moved under the correct directory with respect to its target density. eg. If icon.png
is intended for xhdpi, then it needs to go under drawable-xhdpi
directory. In your JavaScript config, you can then reference to this iamge without extension. eg. With the previous example, simply icon
will suffice.
To import image resources for iOS, it is slightly trickier, because you have to register your file in Xcode project file with help from Xcode, and there are two ways of doing this. Let's start with the old school way. iOS also shares similar concept with Android in terms of pixel density. iPhone to iPhone 3GS uses 1x the resolution, iPhone 4 to iPhone 6 uses 2x the resolution while iPhone 6 Plus and above uses 3x the resolution (even though it's actually down scaled, but that's a different discussion). In the old school way, you have to name your images with @1x
, @2x
, and @3x
suffix with respect to their target density. eg. [email protected]
. Here is a documentation that explains this concept. You then have to move it under
<cordova_project_root>/platforms/ios/<project_name>/Resources
Then open your native iOS project with Xcode by double clicking on
<cordova_project_root>/platforms/ios/<project_name>.xcodeproj
In the left hand side panel, make sure you are in Project navigator tab. Then you can see a list of directories under your project. One of them being Resources
, but you don't see your newly added images there. Now you need to drag your images fron Finder to Xcode and drop it under Resource
folder. In your JavaScript config, you can then reference to them without suffix or extension. eg. With the previous example, simply icon
will suffice.
The new school way is to use Asset Catalog. This is the recommended technique from Xcode 5+ and iOS 7+. It gives you better management of all of your image resources. ie. No more suffix, and you can see all your images for different densities in one table etc. However there are more steps involved to set it up. Please reference to this guide for a step by step walkthrough.
If for some reason you absolutely cannot import native images, you may consider using the wwwImage
, wwwImagePressed
and wwwImageDensity
properties as fallback solution, though this is an experimental feature and is discouraged. See above for documentation.
The purpose of this plugin is to allow you to style the in app browser the way you want. Isn't that why you installed this plugin in the first place? Hence, it does not come with any defaults. Every UI element needs to be styled by you, otherwise it's hidden. This also avoids polluting your resouce bundle with default images.
Android menu is simply a Spinner, which picks up its style from your Activity's theme. By default Cordova uses the very old Theme.Black.NoTitleBar, which is ugly. Open your AndroidManifest.xml and change your android:theme
attribute to something more morden, such as Theme.Holo or Base.Theme.AppCompat from support library.
Android menu is simply a Spinner with default layout resources, which picks up its style from your Activity's theme. You can style it by making a theme of your app and apply it to your activity. See android:dropDownListViewStyle
.
There is no margins or paddings. However notice that you can assign images to each of the buttons. So take advantage of PNG's transparency to create margins/paddings around your buttons.
First, notice that you can use an image as well as color for toolbar background. Use PNG for background image and create shadow inside this image. Next, you will probably be concerned about how buttons will slightly misaligned due since they always middle align. Again create some transparent borders in your button images to offset the misalignment. eg. Say your shadow is 5px tall, which causes buttons to allear lower than they shoud. Create a 10px transparent bottom border for each of your button icons and you are set.
- iOS 5.0+
- Android 2.0+
Currently there is no plan to support other platforms, though source code from InAppBrowser is kept for merge purposes, they are inactive, since they are removed from plugin.xml
.
This plugin is not a drop-in replacement for InAppBrowser. The biggest change that was made from InAppBrowser, which caused it to be no longer compatible with InAppBrowser's API is that options
parameter now accepts a JavaScript object instead of string.
cordova.ThemeableBrowser.open('http://apache.org', '_blank', {
customButtons: [
{
image: 'share',
imagePressed: 'share_pressed',
align: 'right',
event: 'sharePressed'
}
],
menu: {
image: 'menu',
imagePressed: 'menu_pressed',
items: [
{
event: 'helloPressed',
label: 'Hello World!'
},
{
event: 'testPressed',
label: 'Test!'
}
]
}
});
As you can see from above, this allows configurations to have more robust and readable definition.
Furthermore, the object returned by open
always returns its own instance allowing chaining of methods. Obviously, this breaks the immitation of window.open()
, however it's an optional feature that you can choose not to use if you want to stay loyal to the original.
cordova.ThemeableBrowser.open('http://apache.org', '_blank', {
customButtons: [
{
image: 'share',
imagePressed: 'share_pressed',
align: 'right',
event: 'sharePressed'
}
],
menu: {
image: 'menu',
imagePressed: 'menu_pressed',
items: [
{
event: 'helloPressed',
label: 'Hello World!'
},
{
event: 'testPressed',
label: 'Test!'
}
]
}
}).addEventListener('sharePressed', function(event) {
alert(event.url);
}).addEventListener('helloPressed', function(event) {
alert(event.url);
}).addEventListener('testPressed', function(event) {
alert(event.url);
});
Two properties from InAppBrowser are disabled.
location
is alwaysfalse
because address bar is not needed for an immersive experience of an integrated browser.toolbarposition
is alwaystop
to remain consistent across platforms.
One is redefined.
toolbar
is redefined to contain toolbar settings and toolbar is always shown, because the whole point why you are using this plugin is to style toolbar right?
This project is licensed under Aapache License 2.0. See LICENSE file.