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Board.java
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package com.gamedevelopment.gaming;
import java.awt.Color;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.awt.image.BufferedImage;
import java.io.IOException;
import javax.imageio.ImageIO;
import javax.swing.JPanel;
import javax.swing.Timer;
import com.gamedevelopment.gaming.sprites.Enemy;
import com.gamedevelopment.gaming.sprites.Player;
public class Board extends JPanel {
Timer timer;
BufferedImage backgroundImage;
Player player;
Enemy enemies[] = new Enemy[3];
private boolean isgameover;
// jPanel used to paint
public Board() {
setSize(1530,820);
loadbackgroundimage();
player = new Player();
loadEnemies();
gameloop();
bindEvents();
setFocusable(true);
}
private void gameOver(Graphics pen) {
if(player.outOfscreen()) {
setBackground(Color.black);
pen.setFont(new Font("cursive",Font.BOLD,100) );
pen.setColor(Color.black);
pen.drawString(" huraah..! You Win",1200/2,650/2);
timer.stop();
return;
}
for(Enemy enemy:enemies) {
if(isCollide(enemy)) {
pen.setFont(new Font("cursive",Font.BOLD,100) );
pen.setColor(Color.white);
pen.drawString("OOps..! You Lose",1200/2,650/2);
timer.stop();
isgameover = true;
repaint();
}
}
}
private boolean isCollide(Enemy enemy) {
int xdistance=Math.abs(player.x-enemy.x);
int ydistance=Math.abs(player.y-enemy.y);
int maxh=Math.max(player.h, enemy.h);
int maxw=Math.max(player.w, enemy.w);
return xdistance <= maxw-134 && ydistance <=maxh-134;
}
private void bindEvents() {
addKeyListener(new KeyListener() {
@Override
public void keyTyped(KeyEvent e) {
// TODO Auto-generated method stub
}
@Override
public void keyPressed(KeyEvent e) {
// TODO Auto-generated method stub
if(e.getKeyCode()==KeyEvent.VK_RIGHT)
player.speed=10;
else if(e.getKeyCode()==KeyEvent.VK_LEFT) {
player.speed = -10;
}
}
@Override
public void keyReleased(KeyEvent e) {
// TODO Auto-generated method stub
player.speed=0;
}
});
}
private void loadEnemies() {
int x=400;
int gap=450;
int speed = 5;
for(int i=0;i<enemies.length;i++) {
enemies[i]=new Enemy(x,speed);
x=x+gap;
speed=speed+5;
}
}
private void gameloop() {
timer = new Timer(50,(e)->repaint());
timer.start();
}
//to specify colours and paint it
private void loadbackgroundimage() {
try {
backgroundImage=ImageIO.read(Board.class.getResource("game-bg.jpg"));
} catch (IOException e) {
System.out.println("background image not found...");
System.exit(1);
// TODO Auto-generated catch block
e.printStackTrace();
}
}
private void printEnemies(Graphics pen) {
for(Enemy enemy:enemies) {
enemy.draw(pen);
enemy.move();
}
}
@Override
public void paintComponent(Graphics pen){
super.paintComponent(pen); //cleanup
//all printing logic
if(isgameover) {
setBackground(Color.black);
}
else {
pen.drawImage(backgroundImage,0,0,1530,920,null);
player.draw(pen);
player.move();
printEnemies(pen);
}
gameOver(pen);
}
}