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I am considering switching the HashTable custom implementation to a compressed bitset implemented in C, Roaring Bitmap. Since the bitset is often extremely sparse, this should offer a great time/memory tradeoff and should be able to work more flexibly for networks of greater size.
There have been a few example networks I wanted to permute where an uncompressed bit array simply took too much memory.
The text was updated successfully, but these errors were encountered:
I am considering switching the
HashTable
custom implementation to a compressed bitset implemented in C, Roaring Bitmap. Since the bitset is often extremely sparse, this should offer a great time/memory tradeoff and should be able to work more flexibly for networks of greater size.There have been a few example networks I wanted to permute where an uncompressed bit array simply took too much memory.
The text was updated successfully, but these errors were encountered: