Skip to content

Playtime: When transport sync is "Full" and playing clip from stopped state, also start REAPER transport #1228

helgoboss started this conversation in Ideas

You must be logged in to vote

Replies: 2 comments

You must be logged in to vote
0 replies

helgoboss
Sep 18, 2024
Maintainer Author

You must be logged in to vote
0 replies
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Category
Ideas
Labels
playtime Related to Playtime
2 participants
Converted from issue

This discussion was converted from issue #1194 on September 24, 2024 18:52.