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sorted_set.hh
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/*******************************************************************************
*
* @file: sorted_set.hh
*
* @brief: An Sorted Set, implemented by Skiplist and HashTable(std::unordered_map).
* We know Redis is an in-memory database that persists on disk.
* We like the data type 'Sorted Set' of Redis very much, and want to
* port it into a cplusplus template class. So this one is, enjoy it.
* The API is very similar with Redis's offical command.
*
* @author: Helay Zhang.
*
* COPYRIGHT (C) 2013.
*
******************************************************************************/
#ifndef SORTEDSET_hh_INCLUDED
#define SORTEDSET_hh_INCLUDED
#include <cassert>
#include <vector>
#include <iostream>
#include <functional>
#if defined __GNUC__
# if __GNUC__ >= 4 && __GNUC_MINOR__ >= 3
# include <unordered_map>
# include <unordered_set>
# define HASHSCOPE std
# else
# include <tr1/unordered_map>
# include <tr1/unordered_set>
# define HASHSCOPE std::tr1
# endif
#else
# error not GNU C Compiler
#endif
template< typename KeyType,
typename HashFn = HASHSCOPE::hash<KeyType>,
typename EqualKey = std::equal_to<KeyType> >
class SortedSet {
private:
typedef typename HASHSCOPE::unordered_map<KeyType, double, HashFn, EqualKey> DictType;
typedef typename DictType::iterator DictTypeIterator;
typedef typename DictType::const_iterator DictTypeConstIterator;
typedef typename std::vector<KeyType> KeyVecType;
typedef typename KeyVecType::iterator KeyVecTypeIterator;
typedef typename KeyVecType::const_iterator KeyVecTypeConstIterator;
typedef typename std::pair<KeyType, double> KeyScorePairType;
typedef typename std::vector<KeyScorePairType> KeyScoreVecType;
typedef typename KeyScoreVecType::iterator KeyScoreVecTypeIterator;
typedef typename KeyScoreVecType::const_iterator KeyScoreVecTypeConstIterator;
private:
static const int SKIPLIST_MAXLEVEL = 32;
// Fix for compile problems before C++11 compiler
//static constexpr double SKIPLIST_P = 0.25;
class SkipListNode;
class SkipListLevel;
class RangeSpec;
private:
unsigned long length() {
return mLength;
}
int randomlevel()
{
int level = 1;
while ((random()&0xFFFF) < (0.25/*SKIPLIST_P*/ * 0xFFFF))
level += 1;
return (level<SKIPLIST_MAXLEVEL) ? level : SKIPLIST_MAXLEVEL;
}
SkipListNode* private_insert(double score, KeyType key)
{
SkipListNode *update[SKIPLIST_MAXLEVEL], *x;
unsigned int rank[SKIPLIST_MAXLEVEL];
int i, level;
x = mHeader;
for (i = mLevel-1; i >= 0; i--) {
/* store rank that is crossed to reach the insert position */
rank[i] = i == (mLevel-1) ? 0 : rank[i+1];
while (x->mLevel[i].mForward && x->mLevel[i].mForward->mScore < score) {
rank[i] += x->mLevel[i].mSpan;
x = x->mLevel[i].mForward;
}
update[i] = x;
}
/* For skiplist self, 'key' stands
* we assume the key is not already inside, since we allow duplicated
* scores, and the re-insertion of score and redis object should never
* happen since the caller of zslInsert() should test in the hash table
* if the element is already inside or not. */
level = randomlevel();
if (level > mLevel) {
for (i = mLevel; i < level; i++) {
rank[i] = 0;
update[i] = mHeader;
update[i]->mLevel[i].mSpan = mLength;
}
mLevel = level;
}
x = new SkipListNode(level, score, key);
for (i = 0; i < level; i++) {
x->mLevel[i].mForward = update[i]->mLevel[i].mForward;
update[i]->mLevel[i].mForward = x;
/* update span covered by update[i] as x is
* inserted here */
x->mLevel[i].mSpan = update[i]->mLevel[i].mSpan - (rank[0] - rank[i]);
update[i]->mLevel[i].mSpan = (rank[0] - rank[i]) + 1;
}
/* increment span for untouched levels */
for (i = level; i < mLevel; i++) {
update[i]->mLevel[i].mSpan++;
}
x->mBackward = (update[0] == mHeader) ? NULL : update[0];
if (x->mLevel[0].mForward)
x->mLevel[0].mForward->mBackward = x;
else
mTail = x;
mLength++;
return x;
}
void private_delete_node(SkipListNode *x, SkipListNode **update)
{
int i;
for (i = 0; i < mLevel; i++) {
if (update[i]->mLevel[i].mForward == x) {
update[i]->mLevel[i].mSpan += x->mLevel[i].mSpan - 1;
update[i]->mLevel[i].mForward = x->mLevel[i].mForward;
} else {
update[i]->mLevel[i].mSpan -= 1;
}
}
if (x->mLevel[0].mForward) {
x->mLevel[0].mForward->mBackward = x->mBackward;
} else {
mTail = x->mBackward;
}
while(mLevel > 1 && mHeader->mLevel[mLevel-1].mForward == NULL)
mLevel--;
mLength--;
}
/* Delete an element with matching score/key from the skiplist. */
bool private_delete(double score, KeyType key)
{
SkipListNode *update[SKIPLIST_MAXLEVEL], *x;
int i;
x = mHeader;
for (i = mLevel-1; i >= 0; i--) {
while (x->mLevel[i].mForward && x->mLevel[i].mForward->mScore < score)
x = x->mLevel[i].mForward;
update[i] = x;
}
/* We may have multiple elements with the same score, what we need
* is to find the element with both the right score and key. */
x = x->mLevel[0].mForward;
if (x && score == x->mScore && x->mKey == key) {
private_delete_node(x, update);
delete x;
return true;
}
else {
return false; /* not found */
}
return false; /* not found */
}
static bool score_gte_min(double score, const RangeSpec &spec) {
return spec.mMinex ? (score > spec.mMin) : (score >= spec.mMin);
}
static bool score_lte_max(double score, const RangeSpec &spec) {
return spec.mMaxex ? (score < spec.mMax) : (score <= spec.mMax);
}
/* Returns if there is a part of the skiplist is in range. */
bool is_in_range(const RangeSpec &range) {
SkipListNode *x;
/* Test for ranges that will always be empty. */
if (range.mMin > range.mMax || (range.mMin == range.mMax && (range.mMinex || range.mMaxex)))
return false;
x = mTail;
if (x == NULL || !score_gte_min(x->mScore, range))
return false;
x = mHeader->mLevel[0].mForward;
if (x == NULL || !score_lte_max(x->mScore, range))
return false;
return true;
}
/* Find the first node that is contained in the specified range.
* Returns NULL when no element is contained in the range. */
SkipListNode* first_in_range(const RangeSpec &range) {
SkipListNode *x;
int i;
/* If everything is out of range, return early. */
if (!is_in_range(range)) return NULL;
x = mHeader;
for (i = mLevel-1; i >= 0; i--) {
/* Go forward while *OUT* of range. */
while (x->mLevel[i].mForward && !score_gte_min(x->mLevel[i].mForward->mScore, range))
x = x->mLevel[i].mForward;
}
/* This is an inner range, so the next node cannot be NULL. */
x = x->mLevel[0].mForward;
assert(x != NULL);
/* Check if score <= max. */
if (!score_lte_max(x->mScore, range)) return NULL;
return x;
}
/* Find the last node that is contained in the specified range.
* Returns NULL when no element is contained in the range. */
SkipListNode* last_in_range(const RangeSpec &range) {
SkipListNode *x;
int i;
/* If everything is out of range, return early. */
if (!is_in_range(range)) return NULL;
x = mHeader;
for (i = mLevel-1; i >= 0; i--) {
/* Go forward while *IN* range. */
while (x->mLevel[i].mForward && score_lte_max(x->mLevel[i].mForward->mScore, range))
x = x->mLevel[i].mForward;
}
/* This is an inner range, so this node cannot be NULL. */
assert(x != NULL);
/* Check if score >= min. */
if (!score_gte_min(x->mScore, range)) return NULL;
return x;
}
/* Delete all the elements with score between min and max from the skiplist.
* Min and max are inclusive, so a score >= min || score <= max is deleted.
* Note that this function takes the reference to the hash table view of the
* ordered set, in order to remove the elements from the hash table too. */
unsigned long private_delete_range_by_score(const RangeSpec &range) {
SkipListNode *update[SKIPLIST_MAXLEVEL], *x;
unsigned long removed = 0;
int i;
x = mHeader;
for (i = mLevel-1; i >= 0; i--) {
while (x->mLevel[i].mForward &&
(range.mMinex ? x->mLevel[i].mForward->mScore <= range.mMin
: x->mLevel[i].mForward->mScore < range.mMin))
x = x->mLevel[i].mForward;
update[i] = x;
}
/* Current node is the last with score < or <= min. */
x = x->mLevel[0].mForward;
/* Delete nodes while in range. */
while (x && (range.mMaxex ? x->mScore < range.mMax : x->mScore <= range.mMax)) {
SkipListNode *next = x->mLevel[0].mForward;
private_delete_node(x, update);
mDict.erase(x->mKey);
delete x;
removed++;
x = next;
}
return removed;
}
/* Delete all the elements with rank between start and end from the skiplist.
* Start and end are inclusive. Note that start and end need to be 1-based */
unsigned long private_delete_range_by_rank(unsigned int start, unsigned int end) {
SkipListNode *update[SKIPLIST_MAXLEVEL], *x;
unsigned long traversed = 0, removed = 0;
int i;
x = mHeader;
for (i = mLevel-1; i >= 0; i--) {
while (x->mLevel[i].mForward && (traversed + x->mLevel[i].mSpan) < start) {
traversed += x->mLevel[i].mSpan;
x = x->mLevel[i].mForward;
}
update[i] = x;
}
traversed++;
x = x->mLevel[0].mForward;
while (x && traversed <= end) {
SkipListNode *next = x->mLevel[0].mForward;
private_delete_node(x, update);
mDict.erase(x->mKey);
delete x;
removed++;
traversed++;
x = next;
}
return removed;
}
/* Find the rank for an element by both score and key.
* Returns 0 when the element cannot be found, rank otherwise.
* Note that the rank is 1-based due to the span of mHeader to the
* first element. */
unsigned long get_rank(double score, KeyType key) {
SkipListNode *x;
unsigned long rank = 0;
int i;
x = mHeader;
for (i = mLevel-1; i >= 0; i--) {
while (x->mLevel[i].mForward && x->mLevel[i].mForward->mScore <= score) {
rank += x->mLevel[i].mSpan;
x = x->mLevel[i].mForward;
}
/* x might be equal to mHeader, so test if is header */
if (not x->mIsHeader && x->mKey == key) {
return rank;
}
}
return 0;
}
/* Finds an element by its rank. The rank argument needs to be 1-based. */
SkipListNode* get_element_by_rank(unsigned long rank) {
SkipListNode *x;
unsigned long traversed = 0;
int i;
x = mHeader;
for (i = mLevel-1; i >= 0; i--) {
while (x->mLevel[i].mForward && (traversed + x->mLevel[i].mSpan) <= rank)
{
traversed += x->mLevel[i].mSpan;
x = x->mLevel[i].mForward;
}
if (traversed == rank) {
return x;
}
}
return NULL;
}
void zadd_generic(KeyType key, double score, bool incr) {
DictTypeIterator it = mDict.find(key);
if (it != mDict.end()) {
double curscore = it->second;
if (incr) {
score += curscore;
}
if (score != curscore) {
private_delete(curscore, key);
private_insert(score, key);
mDict[key] = score;
}
}
else {
private_insert(score, key);
mDict[key] = score;
}
}
void zrange_generic(long start, long end, bool reverse, KeyVecType &result) {
result.clear();
/* Sanitize indexes. */
long llen = length();
if (start < 0) start = llen+start;
if (end < 0) end = llen+end;
if (start < 0) start = 0;
/* Invariant: start >= 0, so this test will be true when end < 0.
* The range is empty when start > end or start >= length. */
if (start > end || start >= llen) {
return;
}
if (end >= llen) end = llen-1;
unsigned long rangelen = (end-start)+1;
SkipListNode *ln;
/* Check if starting point is trivial, before doing log(N) lookup. */
if (reverse) {
ln = mTail;
if (start > 0)
ln = get_element_by_rank(llen-start);
} else {
ln = mHeader->mLevel[0].mForward;
if (start > 0)
ln = get_element_by_rank(start+1);
}
while(rangelen--) {
assert(ln != NULL);
result.push_back(ln->mKey);
ln = reverse ? ln->mBackward : ln->mLevel[0].mForward;
}
}
void zrange_withscores_generic(long start, long end, bool reverse, KeyScoreVecType &result) {
result.clear();
/* Sanitize indexes. */
long llen = length();
if (start < 0) start = llen+start;
if (end < 0) end = llen+end;
if (start < 0) start = 0;
/* Invariant: start >= 0, so this test will be true when end < 0.
* The range is empty when start > end or start >= length. */
if (start > end || start >= llen) {
return;
}
if (end >= llen) end = llen-1;
unsigned long rangelen = (end-start)+1;
SkipListNode *ln;
/* Check if starting point is trivial, before doing log(N) lookup. */
if (reverse) {
ln = mTail;
if (start > 0)
ln = get_element_by_rank(llen-start);
} else {
ln = mHeader->mLevel[0].mForward;
if (start > 0)
ln = get_element_by_rank(start+1);
}
while(rangelen--) {
assert(ln != NULL);
result.push_back(std::make_pair(ln->mKey, ln->mScore));
ln = reverse ? ln->mBackward : ln->mLevel[0].mForward;
}
}
void zrangebyscore_generic(double min, double max, bool reverse, KeyVecType &result,
bool minex = false, bool maxex = false) {
result.clear();
RangeSpec range((reverse?max:min), (reverse?min:max), (reverse?maxex:minex), (reverse?minex:maxex));
SkipListNode *ln;
/* If reversed, get the last node in range as starting point. */
if (reverse) {
ln = last_in_range(range);
} else {
ln = first_in_range(range);
}
/* No "first" element in the specified interval. */
if (ln == NULL) {
return;
}
while (ln) {
/* Abort when the node is no longer in range. */
if (reverse) {
if (!score_gte_min(ln->mScore,range)) break;
} else {
if (!score_lte_max(ln->mScore,range)) break;
}
result.push_back(ln->mKey);
/* Move to next node */
if (reverse) {
ln = ln->mBackward;
} else {
ln = ln->mLevel[0].mForward;
}
}
}
void zrangebyscore_withscores_generic(double min, double max, bool reverse, KeyScoreVecType &result,
bool minex = false, bool maxex = false) {
result.clear();
RangeSpec range((reverse?max:min), (reverse?min:max), (reverse?maxex:minex), (reverse?minex:maxex));
SkipListNode *ln;
/* If reversed, get the last node in range as starting point. */
if (reverse) {
ln = last_in_range(range);
} else {
ln = first_in_range(range);
}
/* No "first" element in the specified interval. */
if (ln == NULL) {
return;
}
while (ln) {
/* Abort when the node is no longer in range. */
if (reverse) {
if (!score_gte_min(ln->mScore,range)) break;
} else {
if (!score_lte_max(ln->mScore,range)) break;
}
result.push_back(std::make_pair(ln->mKey, ln->mScore));
/* Move to next node */
if (reverse) {
ln = ln->mBackward;
} else {
ln = ln->mLevel[0].mForward;
}
}
}
bool zrank_generic(KeyType key, bool reverse, unsigned long &rank) {
unsigned long llen = length();
DictTypeIterator it = mDict.find(key);
if (it != mDict.end()) {
double score = it->second;
rank = get_rank(score, key);
if (reverse) {
rank = llen - rank;
}
else {
rank -= 1;
}
return true;
}
else {
return false;
}
}
public:
void zadd(KeyType key, double score) {
zadd_generic(key, score, false);
}
void zincrby(KeyType key, double score) {
zadd_generic(key, score, true);
}
void zrem(KeyType key) {
DictTypeIterator it = mDict.find(key);
if (it != mDict.end()) {
double score = it->second;
private_delete(score, key);
mDict.erase(it);
}
}
void zremrangebyscore(double min, double max, bool minex = false, bool maxex = false) {
RangeSpec range(min, max, minex, maxex);
private_delete_range_by_score(range);
}
void zremrangebyrank(long start, long end) {
long llen = length();
if (start < 0) start = llen + start;
if (end < 0) end = llen + end;
if (start < 0) start = 0;
/* Invariant: start >= 0, so this test will be true when end < 0.
* The range is empty when start > end or start >= length. */
if (start > end || start >= llen) {
return;
}
if (end >= llen) end = llen - 1;
/* Correct for 1-based rank. */
private_delete_range_by_rank(start+1, end+1);
}
void zrange(long start, long end, KeyVecType &result) {
zrange_generic(start, end, false, result);
}
void zrevrange(long start, long end, KeyVecType &result) {
zrange_generic(start, end, true, result);
}
void zrange_withscores(long start, long end, KeyScoreVecType &result) {
zrange_withscores_generic(start, end, false, result);
}
void zrevrange_withscores(long start, long end, KeyScoreVecType &result) {
zrange_withscores_generic(start, end, true, result);
}
void zrangebyscore(double min, double max, KeyVecType &result, bool minex = false, bool maxex = false) {
zrangebyscore_generic(min, max, false, result, minex, maxex);
}
void zrevrangebyscore(double min, double max, KeyVecType &result, bool minex = false, bool maxex = false) {
zrangebyscore_generic(min, max, true, result, minex, maxex);
}
void zrangebyscore_withscores(double min, double max, KeyScoreVecType &result, bool minex = false, bool maxex = false) {
zrangebyscore_withscores_generic(min, max, false, result, minex, maxex);
}
void zrevrangebyscore_withscores(double min, double max, KeyScoreVecType &result, bool minex = false, bool maxex = false) {
zrangebyscore_withscores_generic(min, max, true, result, minex, maxex);
}
unsigned long zcount(double min, double max, bool minex = false, bool maxex = false) {
RangeSpec range(min, max, minex, maxex);
SkipListNode *zn;
unsigned long rank;
unsigned long count = 0;
/* Find first element in range */
zn = first_in_range(range);
/* Use rank of first element, if any, to determine preliminary count */
if (zn != NULL) {
rank = get_rank(zn->mScore, zn->mKey);
count = (mLength - (rank - 1));
/* Find last element in range */
zn = last_in_range(range);
/* Use rank of last element, if any, to determine the actual count */
if (zn != NULL) {
rank = get_rank(zn->mScore, zn->mKey);
count -= (mLength - rank);
}
}
return count;
}
unsigned long zcard() {
return length();
}
bool zscore(KeyType key, double &score) {
DictTypeConstIterator it = mDict.find(key);
if (it != mDict.end()) {
score = it->second;
return true;
}
else {
return false;
}
}
bool zrank(KeyType key, unsigned long &rank) {
return zrank_generic(key, false, rank);
}
bool zrevrank(KeyType key, unsigned long &rank) {
return zrank_generic(key, true, rank);
}
public:
SortedSet():mTail(NULL), mLength(0), mLevel(1), mDict()
{
mHeader = new SkipListNode(SKIPLIST_MAXLEVEL);
}
~SortedSet()
{
SkipListNode *node = mHeader->mLevel[0].mForward, *next;
delete mHeader;
while (node) {
next = node->mLevel[0].mForward;
delete node;
node = next;
}
}
private:
class SkipListNode {
public:
SkipListNode(int level): mIsHeader(true), mScore(0), mBackward(NULL)
{
mLevel = new SkipListLevel[level];
}
SkipListNode(int level, double score, KeyType key): mIsHeader(false), mScore(score), mKey(key), mBackward(NULL)
{
mLevel = new SkipListLevel[level];
}
~SkipListNode()
{
if (mLevel) delete [] mLevel;
}
public:
/* SkipListNode maybe used as a SkipList's 'header' node, which will never take a real key/score.
* So the key/score field of a 'header' SkipListNode is always invalid,
* and we need this flag to judge 'header' node. */
bool mIsHeader;
double mScore;
KeyType mKey;
SkipListNode *mBackward;
SkipListLevel *mLevel;
};
class SkipListLevel {
public:
SkipListLevel():mForward(NULL), mSpan(0) {}
SkipListNode *mForward;
unsigned int mSpan;
};
class RangeSpec {
public:
RangeSpec(double min, double max, bool minex, bool maxex):mMin(min), mMax(max), mMinex(minex), mMaxex(maxex) {}
public:
double mMin, mMax;
bool mMinex, mMaxex;
};
private:
/* Data structure for the SkipList */
SkipListNode *mHeader, *mTail;
unsigned long mLength;
int mLevel;
/* Data structure for the Dict */
DictType mDict;
};
#endif