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Hello, I've never written one of these GitHub issues, so hopefully what I'm doing is correct.
uWindowCapture fails its validation if I simply change Unity's scene while in Play. No matter what I do in the settings for the Uwc Window Texture, it does not change anything.
Hello, I've never written one of these GitHub issues, so hopefully what I'm doing is correct.
uWindowCapture fails its validation if I simply change Unity's scene while in Play. No matter what I do in the settings for the Uwc Window Texture, it does not change anything.
Here is a quick recording showcasing this.
Here is the only code used, which just changes the scene:
As you can see, once a scene change has occurred, uWindowCapture simply stops working.
Let me know what can be done, I appreciate your time in reading this.
Using Unity version:
2021.1.4f1.2345.4
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