Basic example--use this as a base to create a player controller.
The environment is already set up:
- Tilemap using Kenny Assets
- Player animations
idle
by default, andwalk
available to switch to - Input map with
move_left
move_right
andjump
Basic example--use this as a base to create a player controller.
The environment is already set up:
idle
by default, and walk
available to switch tomove_left
move_right
and jump