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attributes instead of uniforms? #38

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gsabran opened this issue Apr 29, 2016 · 0 comments
Open

attributes instead of uniforms? #38

gsabran opened this issue Apr 29, 2016 · 0 comments

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@gsabran
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gsabran commented Apr 29, 2016

Should not https://github.com/hawksley/eleVR-Web-Player/blob/master/js/player-webgl.js#L103 be

webGL.gl.enableVertexAttribArray(this.uniforms[uniformName]); ?

If so why is it working?

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