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New Problem Solution - "Game of Life"
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// Source : https://leetcode.com/problems/game-of-life/ | ||
// Author : Hao Chen | ||
// Date : 2019-03-20 | ||
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/***************************************************************************************************** | ||
* | ||
* According to the Wikipedia's article: "The Game of Life, also known simply as Life, is a cellular | ||
* automaton devised by the British mathematician John Horton Conway in 1970." | ||
* | ||
* Given a board with m by n cells, each cell has an initial state live (1) or dead (0). Each cell | ||
* interacts with its eight neighbors (horizontal, vertical, diagonal) using the following four rules | ||
* (taken from the above Wikipedia article): | ||
* | ||
* Any live cell with fewer than two live neighbors dies, as if caused by under-population. | ||
* Any live cell with two or three live neighbors lives on to the next generation. | ||
* Any live cell with more than three live neighbors dies, as if by over-population.. | ||
* Any dead cell with exactly three live neighbors becomes a live cell, as if by reproduction. | ||
* | ||
* Write a function to compute the next state (after one update) of the board given its current state. | ||
* The next state is created by applying the above rules simultaneously to every cell in the current | ||
* state, where births and deaths occur simultaneously. | ||
* | ||
* Example: | ||
* | ||
* Input: | ||
* [ | ||
* [0,1,0], | ||
* [0,0,1], | ||
* [1,1,1], | ||
* [0,0,0] | ||
* ] | ||
* Output: | ||
* [ | ||
* [0,0,0], | ||
* [1,0,1], | ||
* [0,1,1], | ||
* [0,1,0] | ||
* ] | ||
* | ||
* Follow up: | ||
* | ||
* Could you solve it in-place? Remember that the board needs to be updated at the same time: | ||
* You cannot update some cells first and then use their updated values to update other cells. | ||
* In this question, we represent the board using a 2D array. In principle, the board is | ||
* infinite, which would cause problems when the active area encroaches the border of the array. How | ||
* would you address these problems? | ||
* | ||
******************************************************************************************************/ | ||
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class Solution { | ||
public: | ||
// the problem here is we need store two states in one cell, | ||
// one is the original state, another is the new state | ||
// So, we could store the state into the bit. | ||
// - Old State: the first bit from the right | ||
// - New State: the second bit from the right | ||
void liveCheck(vector<vector<int>>& board, int r, int c) { | ||
int cnt = 0; | ||
for (int i=r-1; i<=r+1; i++) { | ||
if (i < 0 || i>=board.size()) continue; | ||
for (int j=c-1; j<=c+1; j++) { | ||
if (j<0 || j>=board[0].size() || (i==r && j==c)) continue; | ||
if ( board[i][j] & 1 ) cnt++; | ||
} | ||
} | ||
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//live -> die | ||
//if (board[r][c]==1 && (cnt < 2 || cnt > 3)) board[r][c] = 1; | ||
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//live -> live | ||
if ( board[r][c] == 1 && (cnt == 2 || cnt == 3) ) board[r][c] = 3; | ||
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//die -> live | ||
if ( board[r][c] == 0 && cnt == 3 ) board[r][c] = 2; | ||
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} | ||
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void gameOfLife(vector<vector<int>>& board) { | ||
for (int i=0; i<board.size(); i++) { | ||
for (int j=0; j<board[0].size(); j++) { | ||
liveCheck(board, i, j); | ||
} | ||
} | ||
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for (int i=0; i<board.size(); i++) { | ||
for (int j=0; j<board[0].size(); j++) { | ||
board[i][j] >>= 1; | ||
} | ||
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} | ||
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} | ||
}; |