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MinimumTimeRequired.cs
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MinimumTimeRequired.cs
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// Minimum Time Required
using System.CodeDom.Compiler;
using System.Collections.Generic;
using System.Collections;
using System.ComponentModel;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.Serialization;
using System.Text.RegularExpressions;
using System.Text;
using System;
class Solution {
// Complete the minTime function below.
static long minTime(long[] machines, long goal) {
Array.Sort(machines);
long max = machines[machines.Length - 1];
long minDays = 0;
long maxDays = max * goal;
long result = -1;
while (minDays < maxDays)
{
long mid = (minDays + maxDays) / 2;
long unit = 0;
foreach (long machine in machines)
{
unit += mid / machine;
}
if (unit < goal)
{
minDays = mid + 1;
}
else
{
result = mid;
maxDays = mid;
}
}
return result;
}
static void Main(string[] args) {
TextWriter textWriter = new StreamWriter(@System.Environment.GetEnvironmentVariable("OUTPUT_PATH"), true);
string[] nGoal = Console.ReadLine().Split(' ');
int n = Convert.ToInt32(nGoal[0]);
long goal = Convert.ToInt64(nGoal[1]);
long[] machines = Array.ConvertAll(Console.ReadLine().Split(' '), machinesTemp => Convert.ToInt64(machinesTemp))
;
long ans = minTime(machines, goal);
textWriter.WriteLine(ans);
textWriter.Flush();
textWriter.Close();
}
}