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I came across issues lately while debugging WASM code using RGB32F and R32F framebuffers: turns out they don’t seem to be color-renderable.
RGB32F
R32F
This format / internal format thing is a real clusterfuck.
The text was updated successfully, but these errors were encountered:
If I'm reading the OpenGL 3.3 spec right (section 4.4.4), RGB32F and R32F are color-renderable there. So this is backend-dependent.
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I came across issues lately while debugging WASM code using
RGB32F
andR32F
framebuffers: turns out they don’t seem to be color-renderable.This format / internal format thing is a real clusterfuck.
The text was updated successfully, but these errors were encountered: