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Shader hot-reloading doesn't swap the old shader for the new #229

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fLindahl opened this issue Nov 9, 2024 · 0 comments
Open

Shader hot-reloading doesn't swap the old shader for the new #229

fLindahl opened this issue Nov 9, 2024 · 0 comments

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@fLindahl
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fLindahl commented Nov 9, 2024

The new version of the shader is compiled properly AFAIK, but the old version is never swapped. The VkPipelineDatabase::Reload is never called.

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