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rpc_util.go
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rpc_util.go
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/*
*
* Copyright 2014 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package grpc
import (
"compress/gzip"
"context"
"encoding/binary"
"fmt"
"io"
"math"
"strings"
"sync"
"time"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/credentials"
"google.golang.org/grpc/encoding"
"google.golang.org/grpc/encoding/proto"
"google.golang.org/grpc/internal/transport"
"google.golang.org/grpc/mem"
"google.golang.org/grpc/metadata"
"google.golang.org/grpc/peer"
"google.golang.org/grpc/stats"
"google.golang.org/grpc/status"
)
// Compressor defines the interface gRPC uses to compress a message.
//
// Deprecated: use package encoding.
type Compressor interface {
// Do compresses p into w.
Do(w io.Writer, p []byte) error
// Type returns the compression algorithm the Compressor uses.
Type() string
}
type gzipCompressor struct {
pool sync.Pool
}
// NewGZIPCompressor creates a Compressor based on GZIP.
//
// Deprecated: use package encoding/gzip.
func NewGZIPCompressor() Compressor {
c, _ := NewGZIPCompressorWithLevel(gzip.DefaultCompression)
return c
}
// NewGZIPCompressorWithLevel is like NewGZIPCompressor but specifies the gzip compression level instead
// of assuming DefaultCompression.
//
// The error returned will be nil if the level is valid.
//
// Deprecated: use package encoding/gzip.
func NewGZIPCompressorWithLevel(level int) (Compressor, error) {
if level < gzip.DefaultCompression || level > gzip.BestCompression {
return nil, fmt.Errorf("grpc: invalid compression level: %d", level)
}
return &gzipCompressor{
pool: sync.Pool{
New: func() any {
w, err := gzip.NewWriterLevel(io.Discard, level)
if err != nil {
panic(err)
}
return w
},
},
}, nil
}
func (c *gzipCompressor) Do(w io.Writer, p []byte) error {
z := c.pool.Get().(*gzip.Writer)
defer c.pool.Put(z)
z.Reset(w)
if _, err := z.Write(p); err != nil {
return err
}
return z.Close()
}
func (c *gzipCompressor) Type() string {
return "gzip"
}
// Decompressor defines the interface gRPC uses to decompress a message.
//
// Deprecated: use package encoding.
type Decompressor interface {
// Do reads the data from r and uncompress them.
Do(r io.Reader) ([]byte, error)
// Type returns the compression algorithm the Decompressor uses.
Type() string
}
type gzipDecompressor struct {
pool sync.Pool
}
// NewGZIPDecompressor creates a Decompressor based on GZIP.
//
// Deprecated: use package encoding/gzip.
func NewGZIPDecompressor() Decompressor {
return &gzipDecompressor{}
}
func (d *gzipDecompressor) Do(r io.Reader) ([]byte, error) {
var z *gzip.Reader
switch maybeZ := d.pool.Get().(type) {
case nil:
newZ, err := gzip.NewReader(r)
if err != nil {
return nil, err
}
z = newZ
case *gzip.Reader:
z = maybeZ
if err := z.Reset(r); err != nil {
d.pool.Put(z)
return nil, err
}
}
defer func() {
z.Close()
d.pool.Put(z)
}()
return io.ReadAll(z)
}
func (d *gzipDecompressor) Type() string {
return "gzip"
}
// callInfo contains all related configuration and information about an RPC.
type callInfo struct {
compressorType string
failFast bool
maxReceiveMessageSize *int
maxSendMessageSize *int
creds credentials.PerRPCCredentials
contentSubtype string
codec baseCodec
maxRetryRPCBufferSize int
onFinish []func(err error)
}
func defaultCallInfo() *callInfo {
return &callInfo{
failFast: true,
maxRetryRPCBufferSize: 256 * 1024, // 256KB
}
}
// CallOption configures a Call before it starts or extracts information from
// a Call after it completes.
type CallOption interface {
// before is called before the call is sent to any server. If before
// returns a non-nil error, the RPC fails with that error.
before(*callInfo) error
// after is called after the call has completed. after cannot return an
// error, so any failures should be reported via output parameters.
after(*callInfo, *csAttempt)
}
// EmptyCallOption does not alter the Call configuration.
// It can be embedded in another structure to carry satellite data for use
// by interceptors.
type EmptyCallOption struct{}
func (EmptyCallOption) before(*callInfo) error { return nil }
func (EmptyCallOption) after(*callInfo, *csAttempt) {}
// StaticMethod returns a CallOption which specifies that a call is being made
// to a method that is static, which means the method is known at compile time
// and doesn't change at runtime. This can be used as a signal to stats plugins
// that this method is safe to include as a key to a measurement.
func StaticMethod() CallOption {
return StaticMethodCallOption{}
}
// StaticMethodCallOption is a CallOption that specifies that a call comes
// from a static method.
type StaticMethodCallOption struct {
EmptyCallOption
}
// Header returns a CallOptions that retrieves the header metadata
// for a unary RPC.
func Header(md *metadata.MD) CallOption {
return HeaderCallOption{HeaderAddr: md}
}
// HeaderCallOption is a CallOption for collecting response header metadata.
// The metadata field will be populated *after* the RPC completes.
//
// # Experimental
//
// Notice: This type is EXPERIMENTAL and may be changed or removed in a
// later release.
type HeaderCallOption struct {
HeaderAddr *metadata.MD
}
func (o HeaderCallOption) before(*callInfo) error { return nil }
func (o HeaderCallOption) after(_ *callInfo, attempt *csAttempt) {
*o.HeaderAddr, _ = attempt.s.Header()
}
// Trailer returns a CallOptions that retrieves the trailer metadata
// for a unary RPC.
func Trailer(md *metadata.MD) CallOption {
return TrailerCallOption{TrailerAddr: md}
}
// TrailerCallOption is a CallOption for collecting response trailer metadata.
// The metadata field will be populated *after* the RPC completes.
//
// # Experimental
//
// Notice: This type is EXPERIMENTAL and may be changed or removed in a
// later release.
type TrailerCallOption struct {
TrailerAddr *metadata.MD
}
func (o TrailerCallOption) before(*callInfo) error { return nil }
func (o TrailerCallOption) after(_ *callInfo, attempt *csAttempt) {
*o.TrailerAddr = attempt.s.Trailer()
}
// Peer returns a CallOption that retrieves peer information for a unary RPC.
// The peer field will be populated *after* the RPC completes.
func Peer(p *peer.Peer) CallOption {
return PeerCallOption{PeerAddr: p}
}
// PeerCallOption is a CallOption for collecting the identity of the remote
// peer. The peer field will be populated *after* the RPC completes.
//
// # Experimental
//
// Notice: This type is EXPERIMENTAL and may be changed or removed in a
// later release.
type PeerCallOption struct {
PeerAddr *peer.Peer
}
func (o PeerCallOption) before(*callInfo) error { return nil }
func (o PeerCallOption) after(_ *callInfo, attempt *csAttempt) {
if x, ok := peer.FromContext(attempt.s.Context()); ok {
*o.PeerAddr = *x
}
}
// WaitForReady configures the RPC's behavior when the client is in
// TRANSIENT_FAILURE, which occurs when all addresses fail to connect. If
// waitForReady is false, the RPC will fail immediately. Otherwise, the client
// will wait until a connection becomes available or the RPC's deadline is
// reached.
//
// By default, RPCs do not "wait for ready".
func WaitForReady(waitForReady bool) CallOption {
return FailFastCallOption{FailFast: !waitForReady}
}
// FailFast is the opposite of WaitForReady.
//
// Deprecated: use WaitForReady.
func FailFast(failFast bool) CallOption {
return FailFastCallOption{FailFast: failFast}
}
// FailFastCallOption is a CallOption for indicating whether an RPC should fail
// fast or not.
//
// # Experimental
//
// Notice: This type is EXPERIMENTAL and may be changed or removed in a
// later release.
type FailFastCallOption struct {
FailFast bool
}
func (o FailFastCallOption) before(c *callInfo) error {
c.failFast = o.FailFast
return nil
}
func (o FailFastCallOption) after(*callInfo, *csAttempt) {}
// OnFinish returns a CallOption that configures a callback to be called when
// the call completes. The error passed to the callback is the status of the
// RPC, and may be nil. The onFinish callback provided will only be called once
// by gRPC. This is mainly used to be used by streaming interceptors, to be
// notified when the RPC completes along with information about the status of
// the RPC.
//
// # Experimental
//
// Notice: This API is EXPERIMENTAL and may be changed or removed in a
// later release.
func OnFinish(onFinish func(err error)) CallOption {
return OnFinishCallOption{
OnFinish: onFinish,
}
}
// OnFinishCallOption is CallOption that indicates a callback to be called when
// the call completes.
//
// # Experimental
//
// Notice: This type is EXPERIMENTAL and may be changed or removed in a
// later release.
type OnFinishCallOption struct {
OnFinish func(error)
}
func (o OnFinishCallOption) before(c *callInfo) error {
c.onFinish = append(c.onFinish, o.OnFinish)
return nil
}
func (o OnFinishCallOption) after(*callInfo, *csAttempt) {}
// MaxCallRecvMsgSize returns a CallOption which sets the maximum message size
// in bytes the client can receive. If this is not set, gRPC uses the default
// 4MB.
func MaxCallRecvMsgSize(bytes int) CallOption {
return MaxRecvMsgSizeCallOption{MaxRecvMsgSize: bytes}
}
// MaxRecvMsgSizeCallOption is a CallOption that indicates the maximum message
// size in bytes the client can receive.
//
// # Experimental
//
// Notice: This type is EXPERIMENTAL and may be changed or removed in a
// later release.
type MaxRecvMsgSizeCallOption struct {
MaxRecvMsgSize int
}
func (o MaxRecvMsgSizeCallOption) before(c *callInfo) error {
c.maxReceiveMessageSize = &o.MaxRecvMsgSize
return nil
}
func (o MaxRecvMsgSizeCallOption) after(*callInfo, *csAttempt) {}
// MaxCallSendMsgSize returns a CallOption which sets the maximum message size
// in bytes the client can send. If this is not set, gRPC uses the default
// `math.MaxInt32`.
func MaxCallSendMsgSize(bytes int) CallOption {
return MaxSendMsgSizeCallOption{MaxSendMsgSize: bytes}
}
// MaxSendMsgSizeCallOption is a CallOption that indicates the maximum message
// size in bytes the client can send.
//
// # Experimental
//
// Notice: This type is EXPERIMENTAL and may be changed or removed in a
// later release.
type MaxSendMsgSizeCallOption struct {
MaxSendMsgSize int
}
func (o MaxSendMsgSizeCallOption) before(c *callInfo) error {
c.maxSendMessageSize = &o.MaxSendMsgSize
return nil
}
func (o MaxSendMsgSizeCallOption) after(*callInfo, *csAttempt) {}
// PerRPCCredentials returns a CallOption that sets credentials.PerRPCCredentials
// for a call.
func PerRPCCredentials(creds credentials.PerRPCCredentials) CallOption {
return PerRPCCredsCallOption{Creds: creds}
}
// PerRPCCredsCallOption is a CallOption that indicates the per-RPC
// credentials to use for the call.
//
// # Experimental
//
// Notice: This type is EXPERIMENTAL and may be changed or removed in a
// later release.
type PerRPCCredsCallOption struct {
Creds credentials.PerRPCCredentials
}
func (o PerRPCCredsCallOption) before(c *callInfo) error {
c.creds = o.Creds
return nil
}
func (o PerRPCCredsCallOption) after(*callInfo, *csAttempt) {}
// UseCompressor returns a CallOption which sets the compressor used when
// sending the request. If WithCompressor is also set, UseCompressor has
// higher priority.
//
// # Experimental
//
// Notice: This API is EXPERIMENTAL and may be changed or removed in a
// later release.
func UseCompressor(name string) CallOption {
return CompressorCallOption{CompressorType: name}
}
// CompressorCallOption is a CallOption that indicates the compressor to use.
//
// # Experimental
//
// Notice: This type is EXPERIMENTAL and may be changed or removed in a
// later release.
type CompressorCallOption struct {
CompressorType string
}
func (o CompressorCallOption) before(c *callInfo) error {
c.compressorType = o.CompressorType
return nil
}
func (o CompressorCallOption) after(*callInfo, *csAttempt) {}
// CallContentSubtype returns a CallOption that will set the content-subtype
// for a call. For example, if content-subtype is "json", the Content-Type over
// the wire will be "application/grpc+json". The content-subtype is converted
// to lowercase before being included in Content-Type. See Content-Type on
// https://github.com/grpc/grpc/blob/master/doc/PROTOCOL-HTTP2.md#requests for
// more details.
//
// If ForceCodec is not also used, the content-subtype will be used to look up
// the Codec to use in the registry controlled by RegisterCodec. See the
// documentation on RegisterCodec for details on registration. The lookup of
// content-subtype is case-insensitive. If no such Codec is found, the call
// will result in an error with code codes.Internal.
//
// If ForceCodec is also used, that Codec will be used for all request and
// response messages, with the content-subtype set to the given contentSubtype
// here for requests.
func CallContentSubtype(contentSubtype string) CallOption {
return ContentSubtypeCallOption{ContentSubtype: strings.ToLower(contentSubtype)}
}
// ContentSubtypeCallOption is a CallOption that indicates the content-subtype
// used for marshaling messages.
//
// # Experimental
//
// Notice: This type is EXPERIMENTAL and may be changed or removed in a
// later release.
type ContentSubtypeCallOption struct {
ContentSubtype string
}
func (o ContentSubtypeCallOption) before(c *callInfo) error {
c.contentSubtype = o.ContentSubtype
return nil
}
func (o ContentSubtypeCallOption) after(*callInfo, *csAttempt) {}
// ForceCodec returns a CallOption that will set codec to be used for all
// request and response messages for a call. The result of calling Name() will
// be used as the content-subtype after converting to lowercase, unless
// CallContentSubtype is also used.
//
// See Content-Type on
// https://github.com/grpc/grpc/blob/master/doc/PROTOCOL-HTTP2.md#requests for
// more details. Also see the documentation on RegisterCodec and
// CallContentSubtype for more details on the interaction between Codec and
// content-subtype.
//
// This function is provided for advanced users; prefer to use only
// CallContentSubtype to select a registered codec instead.
//
// # Experimental
//
// Notice: This API is EXPERIMENTAL and may be changed or removed in a
// later release.
func ForceCodec(codec encoding.Codec) CallOption {
return ForceCodecCallOption{Codec: codec}
}
// ForceCodecCallOption is a CallOption that indicates the codec used for
// marshaling messages.
//
// # Experimental
//
// Notice: This type is EXPERIMENTAL and may be changed or removed in a
// later release.
type ForceCodecCallOption struct {
Codec encoding.Codec
}
func (o ForceCodecCallOption) before(c *callInfo) error {
c.codec = newCodecV1Bridge(o.Codec)
return nil
}
func (o ForceCodecCallOption) after(*callInfo, *csAttempt) {}
// ForceCodecV2 returns a CallOption that will set codec to be used for all
// request and response messages for a call. The result of calling Name() will
// be used as the content-subtype after converting to lowercase, unless
// CallContentSubtype is also used.
//
// See Content-Type on
// https://github.com/grpc/grpc/blob/master/doc/PROTOCOL-HTTP2.md#requests for
// more details. Also see the documentation on RegisterCodec and
// CallContentSubtype for more details on the interaction between Codec and
// content-subtype.
//
// This function is provided for advanced users; prefer to use only
// CallContentSubtype to select a registered codec instead.
//
// # Experimental
//
// Notice: This API is EXPERIMENTAL and may be changed or removed in a
// later release.
func ForceCodecV2(codec encoding.CodecV2) CallOption {
return ForceCodecV2CallOption{CodecV2: codec}
}
// ForceCodecV2CallOption is a CallOption that indicates the codec used for
// marshaling messages.
//
// # Experimental
//
// Notice: This type is EXPERIMENTAL and may be changed or removed in a
// later release.
type ForceCodecV2CallOption struct {
CodecV2 encoding.CodecV2
}
func (o ForceCodecV2CallOption) before(c *callInfo) error {
c.codec = o.CodecV2
return nil
}
func (o ForceCodecV2CallOption) after(*callInfo, *csAttempt) {}
// CallCustomCodec behaves like ForceCodec, but accepts a grpc.Codec instead of
// an encoding.Codec.
//
// Deprecated: use ForceCodec instead.
func CallCustomCodec(codec Codec) CallOption {
return CustomCodecCallOption{Codec: codec}
}
// CustomCodecCallOption is a CallOption that indicates the codec used for
// marshaling messages.
//
// # Experimental
//
// Notice: This type is EXPERIMENTAL and may be changed or removed in a
// later release.
type CustomCodecCallOption struct {
Codec Codec
}
func (o CustomCodecCallOption) before(c *callInfo) error {
c.codec = newCodecV0Bridge(o.Codec)
return nil
}
func (o CustomCodecCallOption) after(*callInfo, *csAttempt) {}
// MaxRetryRPCBufferSize returns a CallOption that limits the amount of memory
// used for buffering this RPC's requests for retry purposes.
//
// # Experimental
//
// Notice: This API is EXPERIMENTAL and may be changed or removed in a
// later release.
func MaxRetryRPCBufferSize(bytes int) CallOption {
return MaxRetryRPCBufferSizeCallOption{bytes}
}
// MaxRetryRPCBufferSizeCallOption is a CallOption indicating the amount of
// memory to be used for caching this RPC for retry purposes.
//
// # Experimental
//
// Notice: This type is EXPERIMENTAL and may be changed or removed in a
// later release.
type MaxRetryRPCBufferSizeCallOption struct {
MaxRetryRPCBufferSize int
}
func (o MaxRetryRPCBufferSizeCallOption) before(c *callInfo) error {
c.maxRetryRPCBufferSize = o.MaxRetryRPCBufferSize
return nil
}
func (o MaxRetryRPCBufferSizeCallOption) after(*callInfo, *csAttempt) {}
// The format of the payload: compressed or not?
type payloadFormat uint8
const (
compressionNone payloadFormat = 0 // no compression
compressionMade payloadFormat = 1 // compressed
)
func (pf payloadFormat) isCompressed() bool {
return pf == compressionMade
}
type streamReader interface {
ReadHeader(header []byte) error
Read(n int) (mem.BufferSlice, error)
}
// parser reads complete gRPC messages from the underlying reader.
type parser struct {
// r is the underlying reader.
// See the comment on recvMsg for the permissible
// error types.
r streamReader
// The header of a gRPC message. Find more detail at
// https://github.com/grpc/grpc/blob/master/doc/PROTOCOL-HTTP2.md
header [5]byte
// bufferPool is the pool of shared receive buffers.
bufferPool mem.BufferPool
}
// recvMsg reads a complete gRPC message from the stream.
//
// It returns the message and its payload (compression/encoding)
// format. The caller owns the returned msg memory.
//
// If there is an error, possible values are:
// - io.EOF, when no messages remain
// - io.ErrUnexpectedEOF
// - of type transport.ConnectionError
// - an error from the status package
//
// No other error values or types must be returned, which also means
// that the underlying streamReader must not return an incompatible
// error.
func (p *parser) recvMsg(maxReceiveMessageSize int) (payloadFormat, mem.BufferSlice, error) {
err := p.r.ReadHeader(p.header[:])
if err != nil {
return 0, nil, err
}
pf := payloadFormat(p.header[0])
length := binary.BigEndian.Uint32(p.header[1:])
if length == 0 {
return pf, nil, nil
}
if int64(length) > int64(maxInt) {
return 0, nil, status.Errorf(codes.ResourceExhausted, "grpc: received message larger than max length allowed on current machine (%d vs. %d)", length, maxInt)
}
if int(length) > maxReceiveMessageSize {
return 0, nil, status.Errorf(codes.ResourceExhausted, "grpc: received message larger than max (%d vs. %d)", length, maxReceiveMessageSize)
}
data, err := p.r.Read(int(length))
if err != nil {
if err == io.EOF {
err = io.ErrUnexpectedEOF
}
return 0, nil, err
}
return pf, data, nil
}
// encode serializes msg and returns a buffer containing the message, or an
// error if it is too large to be transmitted by grpc. If msg is nil, it
// generates an empty message.
func encode(c baseCodec, msg any) (mem.BufferSlice, error) {
if msg == nil { // NOTE: typed nils will not be caught by this check
return nil, nil
}
b, err := c.Marshal(msg)
if err != nil {
return nil, status.Errorf(codes.Internal, "grpc: error while marshaling: %v", err.Error())
}
if uint(b.Len()) > math.MaxUint32 {
b.Free()
return nil, status.Errorf(codes.ResourceExhausted, "grpc: message too large (%d bytes)", len(b))
}
return b, nil
}
// compress returns the input bytes compressed by compressor or cp.
// If both compressors are nil, or if the message has zero length, returns nil,
// indicating no compression was done.
//
// TODO(dfawley): eliminate cp parameter by wrapping Compressor in an encoding.Compressor.
func compress(in mem.BufferSlice, cp Compressor, compressor encoding.Compressor, pool mem.BufferPool) (mem.BufferSlice, payloadFormat, error) {
if (compressor == nil && cp == nil) || in.Len() == 0 {
return nil, compressionNone, nil
}
var out mem.BufferSlice
w := mem.NewWriter(&out, pool)
wrapErr := func(err error) error {
out.Free()
return status.Errorf(codes.Internal, "grpc: error while compressing: %v", err.Error())
}
if compressor != nil {
z, err := compressor.Compress(w)
if err != nil {
return nil, 0, wrapErr(err)
}
for _, b := range in {
if _, err := z.Write(b.ReadOnlyData()); err != nil {
return nil, 0, wrapErr(err)
}
}
if err := z.Close(); err != nil {
return nil, 0, wrapErr(err)
}
} else {
// This is obviously really inefficient since it fully materializes the data, but
// there is no way around this with the old Compressor API. At least it attempts
// to return the buffer to the provider, in the hopes it can be reused (maybe
// even by a subsequent call to this very function).
buf := in.MaterializeToBuffer(pool)
defer buf.Free()
if err := cp.Do(w, buf.ReadOnlyData()); err != nil {
return nil, 0, wrapErr(err)
}
}
return out, compressionMade, nil
}
const (
payloadLen = 1
sizeLen = 4
headerLen = payloadLen + sizeLen
)
// msgHeader returns a 5-byte header for the message being transmitted and the
// payload, which is compData if non-nil or data otherwise.
func msgHeader(data, compData mem.BufferSlice, pf payloadFormat) (hdr []byte, payload mem.BufferSlice) {
hdr = make([]byte, headerLen)
hdr[0] = byte(pf)
var length uint32
if pf.isCompressed() {
length = uint32(compData.Len())
payload = compData
} else {
length = uint32(data.Len())
payload = data
}
// Write length of payload into buf
binary.BigEndian.PutUint32(hdr[payloadLen:], length)
return hdr, payload
}
func outPayload(client bool, msg any, dataLength, payloadLength int, t time.Time) *stats.OutPayload {
return &stats.OutPayload{
Client: client,
Payload: msg,
Length: dataLength,
WireLength: payloadLength + headerLen,
CompressedLength: payloadLength,
SentTime: t,
}
}
func checkRecvPayload(pf payloadFormat, recvCompress string, haveCompressor bool, isServer bool) *status.Status {
switch pf {
case compressionNone:
case compressionMade:
if recvCompress == "" || recvCompress == encoding.Identity {
return status.New(codes.Internal, "grpc: compressed flag set with identity or empty encoding")
}
if !haveCompressor {
if isServer {
return status.Newf(codes.Unimplemented, "grpc: Decompressor is not installed for grpc-encoding %q", recvCompress)
}
return status.Newf(codes.Internal, "grpc: Decompressor is not installed for grpc-encoding %q", recvCompress)
}
default:
return status.Newf(codes.Internal, "grpc: received unexpected payload format %d", pf)
}
return nil
}
type payloadInfo struct {
compressedLength int // The compressed length got from wire.
uncompressedBytes mem.BufferSlice
}
func (p *payloadInfo) free() {
if p != nil && p.uncompressedBytes != nil {
p.uncompressedBytes.Free()
}
}
// recvAndDecompress reads a message from the stream, decompressing it if necessary.
//
// Cancelling the returned cancel function releases the buffer back to the pool. So the caller should cancel as soon as
// the buffer is no longer needed.
// TODO: Refactor this function to reduce the number of arguments.
// See: https://google.github.io/styleguide/go/best-practices.html#function-argument-lists
func recvAndDecompress(p *parser, s recvCompressor, dc Decompressor, maxReceiveMessageSize int, payInfo *payloadInfo, compressor encoding.Compressor, isServer bool,
) (out mem.BufferSlice, err error) {
pf, compressed, err := p.recvMsg(maxReceiveMessageSize)
if err != nil {
return nil, err
}
compressedLength := compressed.Len()
if st := checkRecvPayload(pf, s.RecvCompress(), compressor != nil || dc != nil, isServer); st != nil {
compressed.Free()
return nil, st.Err()
}
var size int
if pf.isCompressed() {
defer compressed.Free()
// To match legacy behavior, if the decompressor is set by WithDecompressor or RPCDecompressor,
// use this decompressor as the default.
if dc != nil {
var uncompressedBuf []byte
uncompressedBuf, err = dc.Do(compressed.Reader())
if err == nil {
out = mem.BufferSlice{mem.NewBuffer(&uncompressedBuf, nil)}
}
size = len(uncompressedBuf)
} else {
out, size, err = decompress(compressor, compressed, maxReceiveMessageSize, p.bufferPool)
}
if err != nil {
return nil, status.Errorf(codes.Internal, "grpc: failed to decompress the received message: %v", err)
}
if size > maxReceiveMessageSize {
out.Free()
// TODO: Revisit the error code. Currently keep it consistent with java
// implementation.
return nil, status.Errorf(codes.ResourceExhausted, "grpc: received message after decompression larger than max (%d vs. %d)", size, maxReceiveMessageSize)
}
} else {
out = compressed
}
if payInfo != nil {
payInfo.compressedLength = compressedLength
out.Ref()
payInfo.uncompressedBytes = out
}
return out, nil
}
// Using compressor, decompress d, returning data and size.
// Optionally, if data will be over maxReceiveMessageSize, just return the size.
func decompress(compressor encoding.Compressor, d mem.BufferSlice, maxReceiveMessageSize int, pool mem.BufferPool) (mem.BufferSlice, int, error) {
dcReader, err := compressor.Decompress(d.Reader())
if err != nil {
return nil, 0, err
}
// TODO: Can/should this still be preserved with the new BufferSlice API? Are
// there any actual benefits to allocating a single large buffer instead of
// multiple smaller ones?
//if sizer, ok := compressor.(interface {
// DecompressedSize(compressedBytes []byte) int
//}); ok {
// if size := sizer.DecompressedSize(d); size >= 0 {
// if size > maxReceiveMessageSize {
// return nil, size, nil
// }
// // size is used as an estimate to size the buffer, but we
// // will read more data if available.
// // +MinRead so ReadFrom will not reallocate if size is correct.
// //
// // TODO: If we ensure that the buffer size is the same as the DecompressedSize,
// // we can also utilize the recv buffer pool here.
// buf := bytes.NewBuffer(make([]byte, 0, size+bytes.MinRead))
// bytesRead, err := buf.ReadFrom(io.LimitReader(dcReader, int64(maxReceiveMessageSize)+1))
// return buf.Bytes(), int(bytesRead), err
// }
//}
var out mem.BufferSlice
_, err = io.Copy(mem.NewWriter(&out, pool), io.LimitReader(dcReader, int64(maxReceiveMessageSize)+1))
if err != nil {
out.Free()
return nil, 0, err
}
return out, out.Len(), nil
}
type recvCompressor interface {
RecvCompress() string
}
// For the two compressor parameters, both should not be set, but if they are,
// dc takes precedence over compressor.
// TODO(dfawley): wrap the old compressor/decompressor using the new API?
func recv(p *parser, c baseCodec, s recvCompressor, dc Decompressor, m any, maxReceiveMessageSize int, payInfo *payloadInfo, compressor encoding.Compressor, isServer bool) error {
data, err := recvAndDecompress(p, s, dc, maxReceiveMessageSize, payInfo, compressor, isServer)
if err != nil {
return err
}
// If the codec wants its own reference to the data, it can get it. Otherwise, always
// free the buffers.
defer data.Free()
if err := c.Unmarshal(data, m); err != nil {
return status.Errorf(codes.Internal, "grpc: failed to unmarshal the received message: %v", err)
}
return nil
}
// Information about RPC
type rpcInfo struct {
failfast bool
preloaderInfo *compressorInfo
}
// Information about Preloader
// Responsible for storing codec, and compressors
// If stream (s) has context s.Context which stores rpcInfo that has non nil
// pointers to codec, and compressors, then we can use preparedMsg for Async message prep
// and reuse marshalled bytes
type compressorInfo struct {
codec baseCodec
cp Compressor
comp encoding.Compressor
}
type rpcInfoContextKey struct{}
func newContextWithRPCInfo(ctx context.Context, failfast bool, codec baseCodec, cp Compressor, comp encoding.Compressor) context.Context {
return context.WithValue(ctx, rpcInfoContextKey{}, &rpcInfo{
failfast: failfast,
preloaderInfo: &compressorInfo{
codec: codec,
cp: cp,
comp: comp,
},
})
}
func rpcInfoFromContext(ctx context.Context) (s *rpcInfo, ok bool) {
s, ok = ctx.Value(rpcInfoContextKey{}).(*rpcInfo)
return
}
// Code returns the error code for err if it was produced by the rpc system.
// Otherwise, it returns codes.Unknown.
//
// Deprecated: use status.Code instead.
func Code(err error) codes.Code {
return status.Code(err)
}
// ErrorDesc returns the error description of err if it was produced by the rpc system.
// Otherwise, it returns err.Error() or empty string when err is nil.
//
// Deprecated: use status.Convert and Message method instead.
func ErrorDesc(err error) string {
return status.Convert(err).Message()
}
// Errorf returns an error containing an error code and a description;
// Errorf returns nil if c is OK.
//
// Deprecated: use status.Errorf instead.
func Errorf(c codes.Code, format string, a ...any) error {
return status.Errorf(c, format, a...)
}
var errContextCanceled = status.Error(codes.Canceled, context.Canceled.Error())
var errContextDeadline = status.Error(codes.DeadlineExceeded, context.DeadlineExceeded.Error())
// toRPCErr converts an error into an error from the status package.
func toRPCErr(err error) error {
switch err {
case nil, io.EOF: