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LWFS daemon does not create textures #11
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LWF doesn't support vector shapes, for performance/portability for various platforms. If you convert parts of the body to bitmaps, it will be shown correctly. Please also note that you should put your fla under a subfolder of LWFS_work, such as |
Thank you for reply. |
Sorry for this slow reply. Please adjust --- swf2lwf.rb.orig 2015-12-04 18:12:36.000000000 +0900
+++ swf2lwf.rb 2015-12-04 18:12:38.000000000 +0900
@@ -1812,7 +1812,7 @@
end
end
end
- #warn "Shape(#{obj_id}) has no-rect shapes." unless vertices.empty?
+ warn "Shape(#{obj_id}) has no-rect shapes." unless vertices.empty?
end
alias parse_define_shape2 parse_define_shape
alias parse_define_shape3 parse_define_shape This makes |
Hi,
I've tried to convert my SWFs with LWFS daemon, but all my attempts failed.
Sympoms:
swf file:
https://drive.google.com/file/d/0B-Ph3VXnJUKPeWY4U25SS3VGT2c
fla file:
https://drive.google.com/file/d/0B-Ph3VXnJUKPWmF2RnY0aW92YjA
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