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How to keep Poly effects (lights, shaders or materials)? #10

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tiagoernst opened this issue Jun 27, 2019 · 0 comments
Open

How to keep Poly effects (lights, shaders or materials)? #10

tiagoernst opened this issue Jun 27, 2019 · 0 comments

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@tiagoernst
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This is more of a question to be honest. Would it be possible to keep the effects applied by poly.google on the model we import when using the API? If it is not possible to have them imported by Poly could you just give some clues on how to obtain the visual effect as Poly ? If it is not too much to ask ^^

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