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presence_service_impl.h
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presence_service_impl.h
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// Copyright 2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef THIRD_PARTY_NEARBY_PRESENCE_PRESENCE_SERVICE_IMPL_H_
#define THIRD_PARTY_NEARBY_PRESENCE_PRESENCE_SERVICE_IMPL_H_
#include <memory>
#include <vector>
#include "absl/status/statusor.h"
#include "absl/strings/string_view.h"
#include "internal/platform/borrowable.h"
#include "internal/platform/implementation/credential_callbacks.h"
#include "internal/platform/single_thread_executor.h"
#include "internal/proto/metadata.pb.h"
#include "presence/broadcast_request.h"
#include "presence/data_types.h"
#include "presence/implementation/broadcast_manager.h"
#include "presence/implementation/connection_authenticator_impl.h"
#include "presence/implementation/credential_manager_impl.h"
#include "presence/implementation/mediums/mediums.h"
#include "presence/implementation/scan_manager.h"
#include "presence/implementation/service_controller_impl.h"
#include "presence/presence_client.h"
#include "presence/presence_device_provider.h"
#include "presence/presence_service.h"
#include "presence/scan_request.h"
#include "internal/interop/device_provider.h"
namespace nearby {
namespace presence {
/*
* PresenceService hosts presence functions by routing invokes to the unique
* {@code ServiceController}. PresenceService should be initialized once and
* only once in the process that hosting presence functions.
*/
class PresenceServiceImpl : public PresenceService {
public:
PresenceServiceImpl() = default;
~PresenceServiceImpl() override { lender_.Release(); }
std::unique_ptr<PresenceClient> CreatePresenceClient() override;
absl::StatusOr<ScanSessionId> StartScan(ScanRequest scan_request,
ScanCallback callback) override;
void StopScan(ScanSessionId session_id) override;
absl::StatusOr<BroadcastSessionId> StartBroadcast(
BroadcastRequest broadcast_request, BroadcastCallback callback) override;
void StopBroadcast(BroadcastSessionId session_id) override;
void UpdateDeviceIdentityMetaData(
const ::nearby::internal::DeviceIdentityMetaData&
device_identity_metadata,
bool regen_credentials, absl::string_view manager_app_id,
const std::vector<nearby::internal::IdentityType>& identity_types,
int credential_life_cycle_days, int contiguous_copy_of_credentials,
GenerateCredentialsResultCallback credentials_generated_cb) override;
NearbyDeviceProvider* GetLocalDeviceProvider() override {
return &provider_;
}
::nearby::internal::DeviceIdentityMetaData GetDeviceIdentityMetaData()
override {
return service_controller_.GetDeviceIdentityMetaData();
}
void GetLocalPublicCredentials(
const CredentialSelector& credential_selector,
GetPublicCredentialsResultCallback callback) override;
void UpdateRemotePublicCredentials(
absl::string_view manager_app_id, absl::string_view account_name,
const std::vector<nearby::internal::SharedCredential>&
remote_public_creds,
UpdateRemotePublicCredentialsCallback credentials_updated_cb) override;
private:
SingleThreadExecutor executor_;
Mediums mediums_;
CredentialManagerImpl credential_manager_{&executor_};
ScanManager scan_manager_{mediums_, credential_manager_, executor_};
BroadcastManager broadcast_manager_{mediums_, credential_manager_, executor_};
ServiceControllerImpl service_controller_{
&executor_, &credential_manager_, &scan_manager_, &broadcast_manager_};
ConnectionAuthenticatorImpl connection_authenticator_;
::nearby::Lender<PresenceService*> lender_{this};
PresenceDeviceProvider provider_{&service_controller_,
&connection_authenticator_};
};
} // namespace presence
} // namespace nearby
#endif // THIRD_PARTY_NEARBY_PRESENCE_PRESENCE_SERVICE_IMPL_H_