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ARCore 1.6 is often crashing #666
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Your stack trace indicates heap corruption, which could be caused just as easily by ARCore as by your own app. Your code sample looks correct. Could you try forking HelloAR C, integrating this behavior, and seeing if you still get the crash? If so send me a link to the fork and We should be able to track down the issue quickly. |
I found one memory leak in my app, after it I am not able to reproduce issue on my device. Also I published an update on Google Play. However the Google Play Console indicates that the issue is still there. |
I noticed that twice after this crash there was in the logcat
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That's still a SIGSEGV which usually means heap corruption. I think we'd be seeing this from more developers if it were a bug in ARCore itself. |
Thank you for your time, you are right. I leave here a link to stackoverflow about heap corruption: https://stackoverflow.com/a/1504307/7795928 Closed because it is not an issue of ARCore |
My app is basically using the same AR functions like HelloAR. Additionally I am updating very often anchor:
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