The plugin provides a task type for compiling Golo code. It also applies Java Plugin and Application Plugin to allow for building, packaging and executing code written in Golo.
To use the plugin you will first need to apply it to your project. Please refer to the plugin's page in Gradle Plugin Portal for instructions on how to do it in the Gradle version you're using.
You will also have to specify which version of Golo you wish to use to compile your project. You can do it using the golo
configuration:
repositories {
jcenter()
}
dependencies {
golo 'org.eclipse.golo:golo:3.1.0'
}
The plugin adds a Golo source set directory to all source sets defined in the project. If you wish to add any Golo code to the main source you should put it in src/main/golo
subdirectory of your project. If you wish to modify the location of a Golo directory for a source set you can do so by using project's sourceSets
configuration block:
sourceSets {
main {
golo {
srcDir 'src/golo'
}
}
}
The plugin adds GoloCompile
task type. An instance of this type is created and configured per source set to compile Golo code from that source set.
The plugin adds a golo
extension to the project. Currently it has only one property, mainModule
, than can be used to configure the main module of the application:
golo {
mainModule = 'hello.World'
}
Integration with Java and Application plugins
This plugin integrates with and applies Java and Application plugins to the project. Thanks to that you can seamlessly reuse all tasks from those plugins. To name just the most interesting ones:
build
- comming from Java Plugin, depending oncheck
andassemble
, allows to perform a full build of the projectrun
- comming from Application Plugin, starts the application by running the main module specified ingolo.mainModule
extension propertydistZip
anddistTar
- comming from Application plugin, allow to create a full distribution archive including runtime libraries and OS specific scripts which run the main module specified ingolo.mainModule
extension property
An example project using the plugin can be found here.