From e3d96b3d13507b1089ee20a50c4370ba78ce9dff Mon Sep 17 00:00:00 2001 From: Hilderin <81109165+Hilderin@users.noreply.github.com> Date: Mon, 27 Jan 2025 17:59:14 -0500 Subject: [PATCH] Fix Embedded Game disappear when not focused --- platform/linuxbsd/x11/display_server_x11.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/platform/linuxbsd/x11/display_server_x11.cpp b/platform/linuxbsd/x11/display_server_x11.cpp index 3a8d6ff6c584..34ad2b3ab8a2 100644 --- a/platform/linuxbsd/x11/display_server_x11.cpp +++ b/platform/linuxbsd/x11/display_server_x11.cpp @@ -6191,7 +6191,7 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, V } } - if (wd.is_popup || wd.no_focus || wd.embed_parent) { + if (wd.is_popup || wd.no_focus) { // Set Utility type to disable fade animations. Atom type_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE_UTILITY", False); Atom wt_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE", False);