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tutorials/shaders/shader_reference/spatial_shader.rst

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@@ -132,7 +132,7 @@ Some of the most well-known uses are:
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| **write_if_depth_fail** | Write reference value to the stencil buffer if the depth test fails. |
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+-------------------------------+------------------------------------------------------------------------------------------------------+
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| **compare_equal** | Always pass stencil test |
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| **compare_always** | Always pass stencil test |
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| **compare_equal** | Pass stencil test if the reference value is equal to the stencil buffer value. |
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+-------------------------------+------------------------------------------------------------------------------------------------------+

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