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build_offline_docs.yml
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name: Build documentation for offline usage
on:
workflow_dispatch:
schedule:
# Every week on Monday at midnight (UTC).
# This keeps the generated HTML documentation fresh.
- cron: '0 0 * * 1'
jobs:
build:
# Don't run scheduled runs on forks unless the CI_OFFLINE_DOCS_CRON variable is set to 'true'.
# Manual runs can still be triggered as normal.
if: ${{ github.repository_owner == 'godotengine' || github.event_name != 'schedule' || vars.CI_OFFLINE_DOCS_CRON == 'true' }}
runs-on: ubuntu-22.04
strategy:
matrix:
branch:
- master
- stable
- 3.6
steps:
- uses: actions/checkout@v4
with:
ref: ${{ matrix.branch }}
- name: Install dependencies
run: |
sudo pip3 install -r requirements.txt
sudo apt update
sudo apt install parallel libwebp7
- name: Sphinx - Build HTML
run: make SPHINXOPTS='--color' html
- uses: actions/upload-artifact@v4
with:
name: godot-docs-html-${{ matrix.branch }}
path: _build/html
# Keep the current build and the previous build (in case a scheduled build failed).
# This makes it more likely to have at least one successful build available at all times.
retention-days: 15
- name: Sphinx - Build ePub
run: |
# Convert WebP images to PNG and replace references, so that ePub readers can display those images.
# The ePub 3.0 specification has WebP support, but it's not widely supported by apps and e-readers yet.
shopt -s globstar nullglob
parallel --will-cite convert {} {.}.png ::: {about,community,contributing,getting_started,img,tutorials}/**/*.webp
parallel --will-cite sed -i "s/\\.webp$/\\.png/g" ::: {about,community,contributing,getting_started,tutorials}/**/*.rst
# Remove banners at the top of each page when building `latest`.
sed -i 's/"godot_is_latest": True/"godot_is_latest": False/' conf.py
sed -i 's/"godot_show_article_status": True/"godot_show_article_status": False/' conf.py
make SPHINXOPTS='--color' epub
- uses: actions/upload-artifact@v4
with:
name: godot-docs-epub-${{ matrix.branch }}
path: _build/epub/GodotEngine.epub
# Keep the current build and the previous build (in case a scheduled build failed).
# This makes it more likely to have at least one successful build available at all times.
retention-days: 15