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Which demo project is affected:
godot-demo-projects/3D/platformer
OS/device including version:
Windows 10
Issue description:
Game hangs with error: Invalid set index 'parameters/state/current' (on base: 'AnimationTree') with value of type 'int'
Screenshots of issue:
The text was updated successfully, but these errors were encountered:
Fixed. I just had to use transition_request instead of current
Sorry, something went wrong.
This is already fixed in the latest revision of the demo:
godot-demo-projects/3d/platformer/player/player.gd
Line 174 in 40ce32c
Demos on the asset library are only for 3.x, not for 4.x, so make sure to grab demos from this repository in the meantime.
I did get it from the repo EDIT: Ah, I was on the 4.0 branch where, ironically, this isn't fixed. Assume that 'master' is where I need to be
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Which demo project is affected:
godot-demo-projects/3D/platformer
OS/device including version:
Windows 10
Issue description:
Game hangs with error:
Invalid set index 'parameters/state/current' (on base: 'AnimationTree') with value of type 'int'
Screenshots of issue:
The text was updated successfully, but these errors were encountered: