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Tracking issue for planned features we may want to use
tracker
Groups a list of related issues and tracks progress
#642
opened Mar 10, 2024 by
lilizoey
Derive Register classes, functions and other symbols to GDScript
feature
Adds functionality to the library
hard
Opposite of "good first issue": needs deeper know-how and significant design work.
GodotClass
for traits
c: register
#426
opened Sep 25, 2023 by
lilizoey
Async/Await
c: core
Core components
feature
Adds functionality to the library
#640
opened Mar 6, 2024 by
OptimusLime
Derive Register classes, functions and other symbols to GDScript
feature
Adds functionality to the library
hard
Opposite of "good first issue": needs deeper know-how and significant design work.
GodotClass
for enums
c: register
#334
opened Jul 7, 2023 by
lilizoey
Deal with cross-thread access to user-defined GodotClass instances
c: ffi
Low-level components and interaction with GDExtension API
feature
Adds functionality to the library
hard
Opposite of "good first issue": needs deeper know-how and significant design work.
#18
opened Nov 8, 2022 by
chitoyuu
Inheritance and polymorphism proposals
feature
Adds functionality to the library
tracker
Groups a list of related issues and tracks progress
#697
opened May 4, 2024 by
Bromeon
1 of 3 tasks
Godot API - gdext API differences
breaking-change
Requires SemVer bump
c: core
Core components
quality-of-life
No new functionality, but improves ergonomics/internals
f32
vs f64
in Godot APIs
c: engine
Establish a workflow for Libraries
feature
Adds functionality to the library
#951
opened Nov 17, 2024 by
greenfox1505
Tracking issue for builtin feature-completeness
c: core
Core components
feature
Adds functionality to the library
good first issue
Good for newcomers
tracker
Groups a list of related issues and tracks progress
#310
opened Jun 14, 2023 by
lilizoey
29 of 33 tasks
Support registering godot enums and bitfields.
c: register
Register classes, functions and other symbols to GDScript
feature
Adds functionality to the library
#890
opened Sep 12, 2024 by
lilizoey
Support using Register classes, functions and other symbols to GDScript
feature
Adds functionality to the library
Base
for initialization in init
function
c: register
#557
opened Jan 7, 2024 by
lilizoey
Allow custom receivers in virtual methods
c: register
Register classes, functions and other symbols to GDScript
feature
Adds functionality to the library
#359
opened Jul 24, 2023 by
lilizoey
Implement (or derive) GodotType for godot compatible repr enums
c: register
Register classes, functions and other symbols to GDScript
feature
Adds functionality to the library
#580
opened Jan 24, 2024 by
jrockett6
Crash caused by Godot Editor allowing inserting Register classes, functions and other symbols to GDScript
null
into Array<Gd<T>>
bug
c: register
#283
opened May 23, 2023 by
gg-yb
Opt-in support for functions that return Result<T,GodotError> to indicate failable operations
c: engine
Godot classes (nodes, resources, ...)
c: register
Register classes, functions and other symbols to GDScript
feature
Adds functionality to the library
#425
opened Sep 24, 2023 by
ogapo
Low-hanging consistency fruits
c: engine
Godot classes (nodes, resources, ...)
quality-of-life
No new functionality, but improves ergonomics/internals
Android support
c: android
Android export target
feature
Adds functionality to the library
#470
opened Nov 6, 2023 by
Bromeon
Packed Arrays could use some more trait impls
c: core
Core components
good first issue
Good for newcomers
quality-of-life
No new functionality, but improves ergonomics/internals
#663
opened Apr 13, 2024 by
lilizoey
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