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listener.go
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listener.go
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package pg
import (
"context"
"errors"
"fmt"
"strings"
"sync"
"time"
"github.com/go-pg/pg/v10/internal"
"github.com/go-pg/pg/v10/internal/pool"
"github.com/go-pg/pg/v10/types"
)
const gopgChannel = "gopg:ping"
var (
errListenerClosed = errors.New("pg: listener is closed")
errPingTimeout = errors.New("pg: ping timeout")
)
// Notification which is received with LISTEN command.
type Notification struct {
Channel string
Payload string
}
// Listener listens for notifications sent with NOTIFY command.
// It's NOT safe for concurrent use by multiple goroutines
// except the Channel API.
type Listener struct {
db *DB
channels []string
mu sync.Mutex
cn *pool.Conn
exit chan struct{}
closed bool
chOnce sync.Once
ch chan Notification
pingCh chan struct{}
}
func (ln *Listener) String() string {
ln.mu.Lock()
defer ln.mu.Unlock()
return fmt.Sprintf("Listener(%s)", strings.Join(ln.channels, ", "))
}
func (ln *Listener) init() {
ln.exit = make(chan struct{})
}
func (ln *Listener) connWithLock(ctx context.Context) (*pool.Conn, error) {
ln.mu.Lock()
cn, err := ln.conn(ctx)
ln.mu.Unlock()
switch err {
case nil:
return cn, nil
case errListenerClosed:
return nil, err
case pool.ErrClosed:
_ = ln.Close()
return nil, errListenerClosed
default:
internal.Logger.Printf(ctx, "pg: Listen failed: %s", err)
return nil, err
}
}
func (ln *Listener) conn(ctx context.Context) (*pool.Conn, error) {
if ln.closed {
return nil, errListenerClosed
}
if ln.cn != nil {
return ln.cn, nil
}
cn, err := ln.db.pool.NewConn(ctx)
if err != nil {
return nil, err
}
if err := ln.db.initConn(ctx, cn); err != nil {
_ = ln.db.pool.CloseConn(cn)
return nil, err
}
cn.LockReader()
if len(ln.channels) > 0 {
err := ln.listen(ctx, cn, ln.channels...)
if err != nil {
_ = ln.db.pool.CloseConn(cn)
return nil, err
}
}
ln.cn = cn
return cn, nil
}
func (ln *Listener) releaseConn(ctx context.Context, cn *pool.Conn, err error, allowTimeout bool) {
ln.mu.Lock()
if ln.cn == cn {
if bad, _ := isBadConn(err, allowTimeout); bad {
ln.reconnect(ctx, err)
}
}
ln.mu.Unlock()
}
func (ln *Listener) reconnect(ctx context.Context, reason error) {
_ = ln.closeTheCn(reason)
_, _ = ln.conn(ctx)
}
func (ln *Listener) closeTheCn(reason error) error {
if ln.cn == nil {
return nil
}
if !ln.closed {
internal.Logger.Printf(ln.db.ctx, "pg: discarding bad listener connection: %s", reason)
}
err := ln.db.pool.CloseConn(ln.cn)
ln.cn = nil
return err
}
// Close closes the listener, releasing any open resources.
func (ln *Listener) Close() error {
ln.mu.Lock()
defer ln.mu.Unlock()
if ln.closed {
return errListenerClosed
}
ln.closed = true
close(ln.exit)
return ln.closeTheCn(errListenerClosed)
}
// Listen starts listening for notifications on channels.
func (ln *Listener) Listen(ctx context.Context, channels ...string) error {
// Always append channels so DB.Listen works correctly.
ln.mu.Lock()
ln.channels = appendIfNotExists(ln.channels, channels...)
ln.mu.Unlock()
cn, err := ln.connWithLock(ctx)
if err != nil {
return err
}
if err := ln.listen(ctx, cn, channels...); err != nil {
ln.releaseConn(ctx, cn, err, false)
return err
}
return nil
}
func (ln *Listener) listen(ctx context.Context, cn *pool.Conn, channels ...string) error {
err := cn.WithWriter(ctx, ln.db.opt.WriteTimeout, func(wb *pool.WriteBuffer) error {
for _, channel := range channels {
if err := writeQueryMsg(wb, ln.db.fmter, "LISTEN ?", pgChan(channel)); err != nil {
return err
}
}
return nil
})
return err
}
// Unlisten stops listening for notifications on channels.
func (ln *Listener) Unlisten(ctx context.Context, channels ...string) error {
ln.mu.Lock()
ln.channels = removeIfExists(ln.channels, channels...)
cn, err := ln.conn(ctx)
// I don't want to defer this unlock as the mutex is re-acquired in the `.releaseConn` function. But it is safe to
// unlock here regardless of an error.
ln.mu.Unlock()
if err != nil {
return err
}
if err := ln.unlisten(ctx, cn, channels...); err != nil {
ln.releaseConn(ctx, cn, err, false)
return err
}
return nil
}
func (ln *Listener) unlisten(ctx context.Context, cn *pool.Conn, channels ...string) error {
err := cn.WithWriter(ctx, ln.db.opt.WriteTimeout, func(wb *pool.WriteBuffer) error {
for _, channel := range channels {
if err := writeQueryMsg(wb, ln.db.fmter, "UNLISTEN ?", pgChan(channel)); err != nil {
return err
}
}
return nil
})
return err
}
// Receive indefinitely waits for a notification. This is low-level API
// and in most cases Channel should be used instead.
func (ln *Listener) Receive(ctx context.Context) (channel string, payload string, err error) {
return ln.ReceiveTimeout(ctx, 0)
}
// ReceiveTimeout waits for a notification until timeout is reached.
// This is low-level API and in most cases Channel should be used instead.
func (ln *Listener) ReceiveTimeout(
ctx context.Context, timeout time.Duration,
) (channel, payload string, err error) {
cn, err := ln.connWithLock(ctx)
if err != nil {
return "", "", err
}
err = cn.WithReader(ctx, timeout, func(rd *pool.ReaderContext) error {
channel, payload, err = readNotification(rd)
return err
})
if err != nil {
ln.releaseConn(ctx, cn, err, timeout > 0)
return "", "", err
}
return channel, payload, nil
}
// Channel returns a channel for concurrently receiving notifications.
// It periodically sends Ping notification to test connection health.
//
// The channel is closed with Listener. Receive* APIs can not be used
// after channel is created.
func (ln *Listener) Channel() <-chan Notification {
return ln.channel(100)
}
// ChannelSize is like Channel, but creates a Go channel
// with specified buffer size.
func (ln *Listener) ChannelSize(size int) <-chan Notification {
return ln.channel(size)
}
func (ln *Listener) channel(size int) <-chan Notification {
ln.chOnce.Do(func() {
ln.initChannel(size)
})
if cap(ln.ch) != size {
err := fmt.Errorf("pg: Listener.Channel is called with different buffer size")
panic(err)
}
return ln.ch
}
func (ln *Listener) initChannel(size int) {
const pingTimeout = time.Second
const chanSendTimeout = time.Minute
ctx := ln.db.ctx
_ = ln.Listen(ctx, gopgChannel)
ln.ch = make(chan Notification, size)
ln.pingCh = make(chan struct{}, 1)
go func() {
timer := time.NewTimer(time.Minute)
timer.Stop()
var errCount int
for {
channel, payload, err := ln.Receive(ctx)
if err != nil {
if err == errListenerClosed {
close(ln.ch)
return
}
if errCount > 0 {
time.Sleep(500 * time.Millisecond)
}
errCount++
continue
}
errCount = 0
// Any notification is as good as a ping.
select {
case ln.pingCh <- struct{}{}:
default:
}
switch channel {
case gopgChannel:
// ignore
default:
timer.Reset(chanSendTimeout)
select {
case ln.ch <- Notification{channel, payload}:
if !timer.Stop() {
<-timer.C
}
case <-timer.C:
internal.Logger.Printf(
ctx,
"pg: %s channel is full for %s (notification is dropped)",
ln,
chanSendTimeout,
)
}
}
}
}()
go func() {
timer := time.NewTimer(time.Minute)
timer.Stop()
healthy := true
for {
timer.Reset(pingTimeout)
select {
case <-ln.pingCh:
healthy = true
if !timer.Stop() {
<-timer.C
}
case <-timer.C:
pingErr := ln.ping()
if healthy {
healthy = false
} else {
if pingErr == nil {
pingErr = errPingTimeout
}
ln.mu.Lock()
ln.reconnect(ctx, pingErr)
ln.mu.Unlock()
}
case <-ln.exit:
return
}
}
}()
}
func (ln *Listener) ping() error {
_, err := ln.db.Exec("NOTIFY ?", pgChan(gopgChannel))
return err
}
func appendIfNotExists(ss []string, es ...string) []string {
loop:
for _, e := range es {
for _, s := range ss {
if s == e {
continue loop
}
}
ss = append(ss, e)
}
return ss
}
func removeIfExists(ss []string, es ...string) []string {
for _, e := range es {
for i, s := range ss {
if s == e {
last := len(ss) - 1
ss[i] = ss[last]
ss = ss[:last]
break
}
}
}
return ss
}
type pgChan string
var _ types.ValueAppender = pgChan("")
func (ch pgChan) AppendValue(b []byte, quote int) ([]byte, error) {
if quote == 0 {
return append(b, ch...), nil
}
b = append(b, '"')
for _, c := range []byte(ch) {
if c == '"' {
b = append(b, '"', '"')
} else {
b = append(b, c)
}
}
b = append(b, '"')
return b, nil
}