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Node Visibility Issue #72
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Original comment by Jose Pereda (Bitbucket: JPereda, GitHub: JPereda): The issue is clear now: every component that you translate to negative coordinates won't be visible. As a suggestion: your FXML file is way too complex. You should try to split it in smaller FXML files, and use the Include menu. Then you will be able to work more easily on each of them. |
Original comment by Akki Mahajan (Bitbucket: androizer, GitHub: androizer): This is what I actually thought, but if we use Oracle's Scene Builder 2.0, the node visibility varies which is totally weird. |
Original comment by Akki Mahajan (Bitbucket: androizer, GitHub: androizer): Oh. I see. Thanks for the prompt reply. Have u tried to inspect the fxml with the Oracle's SB 2.0? |
Originally reported by: Akki Mahajan (Bitbucket: androizer, GitHub: androizer)
I've been using Gluon SB from past three months. Its faster than Oracle's deprecated SB. But from past few days, I've started encountering problems in it like:
And now this strange bug is freaking me out. Some of the portion of the nodes are not visible. I made them via SB, do some operations on them. I'll work fine for some days, and after that, nodes start getting invisible. Although the Visible property from SB always selected. Still nodes are not visible. And its not like its only the bug for custom controls, the stock Panes like Anchor, Split r mostly affected. On top of that, any control or shape on top of these Panes are also invisible.
Don't know exactly how to reproduce this issue for others, but its very hard to work with Scenes which r not usable. Sorry if this issue already exist, but I've searched thoroughly and couldn't find any existing.
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