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Documentation
GLFW API documentation.

Documentation

The HTML documentation contains both tutorials, guides for different topics and an API reference.

License

GLFW is under the zlib/libpng license, which permits modification, distribution and use in closed source software.

Example code

Below is a short example of setting up a window and OpenGL context with GLFW. There are many more functions than those used here. For a quick introduction to GLFW, see Getting started in the HTML documentation.

{% highlight c %} #include <GLFW/glfw3.h>

int main(void) { GLFWwindow* window;

/* Initialize the library */
if (!glfwInit())
    return -1;

/* Create a windowed mode window and its OpenGL context */
window = glfwCreateWindow(640, 480, "Hello World", NULL, NULL);
if (!window)
{
    glfwTerminate();
    return -1;
}

/* Make the window's context current */
glfwMakeContextCurrent(window);

/* Loop until the user closes the window */
while (!glfwWindowShouldClose(window))
{
    /* Render here */
    glClear(GL_COLOR_BUFFER_BIT);

    /* Swap front and back buffers */
    glfwSwapBuffers(window);

    /* Poll for and process events */
    glfwPollEvents();
}

glfwTerminate();
return 0;

} {% endhighlight %}