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Operation should be fast when brushes are not intersecting / near each other #149

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gkjohnson opened this issue Sep 4, 2023 · 2 comments
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@gkjohnson
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Test with bunny meshes in simple example

@gkjohnson gkjohnson added the bug Something isn't working label Sep 4, 2023
@gkjohnson gkjohnson added this to the v0.0.11 milestone Sep 4, 2023
@gkjohnson
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gkjohnson commented Sep 6, 2023

Matrix transforms can happen multiple times. Would be good to do this just once and use the indices to get and use the post-transformed data. Effectively the geometry still has to be transformed even though no intersections have happened.

Could also early out and copy of it's the case that no geometry intersects.

@gkjohnson
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Might not be so simple. Matrix transformations still need to happen and there are still cases where operations occur even though no intersections have happened.

@gkjohnson gkjohnson modified the milestones: v0.0.11, v0.0.x Sep 6, 2023
@gkjohnson gkjohnson removed the bug Something isn't working label Sep 6, 2023
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