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ToolView.cpp
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#include "stdafx.h"
#include "ToolView.h"
#include "WorldFrame.h"
#include <OgreLogManager.h>
#include <OgreStringConverter.h>
#include <OgreRay.h>
using namespace Ogre;
ToolView::ToolView(WorldFrame* wf)
{
_worldFrame = wf;
_moveSpeed = 1.0;
_cameraTarget = Vector3(1026.25f, 0.1f, 946.25f);
_mode = world;
#ifdef __WXMSW__
_rotateCursor = wxCursor(_("rotato"));
_translateCursor = wxCursor(_("translato"));
_zoomCursor = wxCursor(_("zoomo"));
#else
//wxBITMAP_TYPE_XBM
#endif
_leftButtonOp = translate;
_middleButtonOp = zoom;
_rightButtonOp = rotate;
}
void ToolView::activate()
{
_mouseX = 0;
_mouseY = 0;
_mouseDeltaX = 0;
_mouseDeltaY = 0;
_worldFrame->SetCursor(wxCURSOR_ARROW);
}
void ToolView::deactivate()
{
_worldFrame->SetCursor(wxCURSOR_ARROW);
}
void ToolView::OnChar(wxKeyEvent& e)
{
int key = e.GetKeyCode();
switch(key)
{
case '+':
case '=':
_moveSpeed += 0.1f;
LogManager::getSingleton().logMessage("Move Speed: "+StringConverter::toString(_moveSpeed), LML_CRITICAL);
break;
case '_':
case '-':
_moveSpeed -= 0.1f;
LogManager::getSingleton().logMessage("Move Speed: "+StringConverter::toString(_moveSpeed), LML_CRITICAL);
break;
case WXK_PAGEUP:
case WXK_NUMPAD_PAGEUP:
_worldFrame->cameraNodeMove(_worldFrame->getCameraNode()->getPosition() +
_worldFrame->getCameraNode()->getOrientation() * Vector3(0.0f,_moveSpeed,0.0f));
break;
case WXK_PAGEDOWN:
case WXK_NUMPAD_PAGEDOWN:
_worldFrame->cameraNodeMove(_worldFrame->getCameraNode()->getPosition() +
_worldFrame->getCameraNode()->getOrientation() * Vector3(0.0f,-_moveSpeed,0.0f));
break;
case 'w':
case 'W':
case WXK_UP:
case WXK_NUMPAD_UP:
_worldFrame->cameraNodeMove(_worldFrame->getCameraNode()->getPosition() +
_worldFrame->getCameraNode()->getOrientation() * Vector3(0.0f, 0.0f, -_moveSpeed));
break;
case 's':
case 'S':
case WXK_DOWN:
case WXK_NUMPAD_DOWN:
_worldFrame->cameraNodeMove(_worldFrame->getCameraNode()->getPosition() +
_worldFrame->getCameraNode()->getOrientation() * Vector3(0.0f, 0.0f, _moveSpeed));
break;
case 'a':
case 'A':
case WXK_LEFT:
case WXK_NUMPAD_LEFT:
_worldFrame->cameraNodeMove(_worldFrame->getCameraNode()->getPosition() +
_worldFrame->getCameraNode()->getOrientation() * Vector3(-_moveSpeed, 0.0f, 0.0f));
break;
case 'd':
case 'D':
case WXK_RIGHT:
case WXK_NUMPAD_RIGHT:
_worldFrame->cameraNodeMove(_worldFrame->getCameraNode()->getPosition() +
_worldFrame->getCameraNode()->getOrientation() * Vector3(_moveSpeed, 0.0f, 0.0f));
break;
default:
e.Skip();
break;
}
}
void ToolView::OnFocusLost(wxFocusEvent& e)
{
}
void ToolView::OnFocusSet(wxFocusEvent& e)
{
}
Vector3 shit;
void ToolView::OnMouseMove(wxMouseEvent &e)
{
// Compute deltas
_mouseDeltaX = e.m_x - _mouseX;
_mouseDeltaY = e.m_y - _mouseY;
if(e.LeftIsDown() && e.RightIsDown() || e.MiddleIsDown()) setOperation(_middleButtonOp);
else if(e.LeftIsDown()) setOperation(_leftButtonOp);
else if(e.RightIsDown()) setOperation(_rightButtonOp);
else setOperation(none);
switch(_mode)
{
case world:
{
switch(_activeOp)
{
case none:
break;
case rotate:
{
int w,h;
_worldFrame->GetSize(&w,&h);
Real wReal(w), hReal(h);
_worldFrame->cameraNodeRotate(-_mouseDeltaX/wReal * 180, -_mouseDeltaY/hReal * 90);
break;
}
case translate:
{
if(_lastTranslateVec == Vector3::ZERO)
{
shit = Vector3::ZERO;
if(!_worldFrame->pickTerrainIntersection(e, _lastTranslateVec)) break;
}
Vector3 currentTranslateVec;
if(!_worldFrame->pickTerrainIntersection(e, currentTranslateVec)) break;
Vector3 translateDelta = _lastTranslateVec - currentTranslateVec;
_lastTranslateVec = currentTranslateVec;
translateDelta = (translateDelta + shit);
shit = translateDelta;
_worldFrame->cameraNodeMove(translateDelta.x, translateDelta.z);
break;
}
case zoom:
{
Real camDist = _worldFrame->getCamera()->getPosition().z;
_worldFrame->cameraZoom(-(_mouseDeltaY + _mouseDeltaX) * camDist * _moveSpeed / 400);
break;
}
}
break;
}
case fps:
break;
case author:
break;
}
// save for calc of next deltas
_mouseX = e.m_x;
_mouseY = e.m_y;
}
void ToolView::OnLeftPressed(wxMouseEvent &e)
{
//Vector3 tmp;
//bool b = _worldFrame->pickAnyIntersection(e, tmp);
//LogManager::getSingleton().logMessage(StringConverter::toString(b)+":"+StringConverter::toString(tmp));
if(e.RightIsDown()) setOperation(_middleButtonOp);
else setOperation(_leftButtonOp);
}
void ToolView::OnLeftReleased(wxMouseEvent &e)
{
if(e.RightIsDown()) setOperation(_rightButtonOp);
else if(e.MiddleIsDown()) setOperation(_middleButtonOp);
else setOperation(none);
}
void ToolView::OnMiddlePressed(wxMouseEvent &e)
{
setOperation(_middleButtonOp);
}
void ToolView::OnMiddleReleased(wxMouseEvent &e)
{
if(e.LeftIsDown()) setOperation(_leftButtonOp);
else if(e.RightIsDown()) setOperation(_rightButtonOp);
else setOperation(none);
}
void ToolView::OnRightPressed(wxMouseEvent &e)
{
if(e.LeftIsDown()) setOperation(_leftButtonOp);
else setOperation(_rightButtonOp);
}
void ToolView::OnRightReleased(wxMouseEvent &e)
{
if(e.LeftIsDown()) setOperation(_leftButtonOp);
else if(e.MiddleIsDown()) setOperation(_middleButtonOp);
else setOperation(none);
}
void ToolView::OnMouseWheel(wxMouseEvent &e)
{
if(e.GetWheelRotation()!=0)
{
Real camDist = _worldFrame->getCamera()->getPosition().z;
_worldFrame->cameraMove(0.0f, 0.0f, -e.GetWheelRotation() * camDist * _moveSpeed / 1200);
_worldFrame->Refresh();
}
}
void ToolView::setOperation(Operation op)
{
if(op == _activeOp) return;
switch(op)
{
case none:
_worldFrame->SetCursor(wxCURSOR_ARROW);
break;
case translate:
_lastTranslateVec = Vector3::ZERO;
_worldFrame->SetCursor(_translateCursor);
break;
case rotate:
_worldFrame->SetCursor(_rotateCursor);
break;
case zoom:
_worldFrame->SetCursor(_zoomCursor);
break;
}
_activeOp = op;
}
Ogre::Vector3 ToolView::toVec(long mx, long my)
{
// create camera ray
float mouseX = float(1.0f/ _worldFrame->getViewport()->getActualWidth()) * mx;
float mouseY = float(1.0f/_worldFrame->getViewport()->getActualHeight()) * my;
Ogre::Ray mouseRay = _worldFrame->getCamera()->getCameraToViewportRay(mouseX, mouseY);
Ogre::Vector3 camPlanePoint(_worldFrame->getCameraNode()->getPosition());
Ogre::Vector3 camPlaneNormal(_worldFrame->getCamera()->getRealDirection());
Ogre::Plane camPlane(camPlaneNormal, camPlanePoint);
Ogre::Real rayDist;
bool b;
boost::tie(b, rayDist) = mouseRay.intersects(camPlane);
return mouseRay.getPoint(rayDist);
}
bool ToolView::alternate(wxMouseEvent &e)
{
if(e.ControlDown()) return true;
else return false;
}