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Reimport any changed assets all at once
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shana committed Aug 17, 2018
1 parent c40b281 commit dd5b3d3
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@@ -1,5 +1,6 @@
using GitHub.Logging;
using System;
using System.IO;
using UnityEditor;
using UnityEngine;

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Expand Up @@ -47,6 +47,7 @@ private static void Initialize()
inSourceMode = File.Exists(scriptPath);
ToggleAssemblies();
//ExtensionLoader.instance.Initialized = true;
AssetDatabase.SaveAssets();
}

}
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