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Gilad Mayani edited this page Oct 6, 2017 · 6 revisions

Avoid Trump

  • minimialistic, flat look (like southpark)
  • no background animations (?)
  • semi-3D space (45 degrees camera):
    • sprites overlap other sprites that are 'behind' (above) them

Gameplay

  • Start menu
    • no music
    • start/share buttons
  • Intro
    • an animation of trump doing a speech with audio of speech / music and a briefing about the game
  • Chapter (3 total)
    • a short chapter title frame (a separate state)
  • Level
    • level start: a 'get ready' note plays for a few seconds without music
    • // background ceremony music
    • an animation of trump and other participants plays along, until an avoid task comes
    • avoid task (quick-time event):
      • the animation freezes
      • // ceremony music is replaced with tense/clock avoid music
      • a series of one or more consecutive avoid signs starts
      • avoid sign:
        • displays somewhere in the background, showing the key(s) to press and the time running out. the location / color / character of the sign are different each time
    • if the avoid task is successful, the animation goes on until another avoid task / level completion
    • level completion:
      • a 'congrats' frame shows with 'next level' button + some avoid task playbacks
    • level failed:
      • a 'failed' frame shows with 'try again' button - goes to start of chapter
  • Game end
    • a 'game finished' note plays with music, restart game/share buttons
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