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screen_fx.lua
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--- This module provides various screen-based effect routines.
--
-- Permission is hereby granted, free of charge, to any person obtaining
-- a copy of this software and associated documentation files (the
-- "Software"), to deal in the Software without restriction, including
-- without limitation the rights to use, copy, modify, merge, publish,
-- distribute, sublicense, and/or sell copies of the Software, and to
-- permit persons to whom the Software is furnished to do so, subject to
-- the following conditions:
--
-- The above copyright notice and this permission notice shall be
-- included in all copies or substantial portions of the Software.
--
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
--
-- [ MIT license: http://www.opensource.org/licenses/mit-license.php ]
--
-- Exports --
local M = {}
--
--
--
-- --
local PosVarying = "v_Pos"
-- --
local PosVaryingType = "P_POSITION vec2"
-- --
local PosVaryingDecl = ("%s %s"):format(PosVaryingType, PosVarying)
-- --
local PassThroughVertexKernel = ([[
varying %s;
P_POSITION vec2 VertexKernel (P_POSITION vec2 pos)
{
v_Pos = pos;
return pos;
}
]]):format(PosVaryingDecl)
--- DOCME
function M.GetPassThroughVertexKernelSource ()
return PassThroughVertexKernel
end
--- DOCME
function M.GetPosVaryingName ()
return PosVarying
end
--- DOCME
function M.GetPosVaryingType ()
return PosVaryingType
end
-- --
local Prelude = ([[
varying %s;
]]):format(PosVaryingDecl)
--- DOCME
function M.GetPrelude ()
return Prelude
end
return M