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README.md

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workshop-ddd

Basics

  1. 101 : Triangle
  2. Vertices with Colors : Attributes
  3. Uniforms
  4. Camera and Matrices
  5. Camera control
  6. Shader Basic
  7. Texture
  8. CubeTexture
  9. Framebuffer
  10. Basic Lighting

Advanced examples :

  1. Instancing
  2. Particles
  3. Audio Visualisation
  4. VR (With WebVR Polyfill)
  5. Globe
  6. Reflection