From a68cc0b20a7fc8eec40d30cf2e004de3b4bdce4b Mon Sep 17 00:00:00 2001 From: December <61365509+December40@users.noreply.github.com> Date: Wed, 5 Jul 2023 19:20:51 -0400 Subject: [PATCH] Add/Update Configs (#441) * Update Lucy entWatch * Update Lucy bhud The second boss in the map is named Elder Samurai, its actually Yojimbo from the game Final Fantasy 10 * Update and rename ze_avalanche_reboot_beta7_p2.txt to ze_avalanche_reboot_pm1_test3.txt update to a better version * Update and rename ze_avalanche_reboot_beta7_p2.cfg to ze_avalanche_reboot_pm1_test3.cfg Update config since its a new version * Update and rename ze_avalanche_reboot_beta7_p2.cfg to ze_avalanche_reboot_pm1_test3.cfg Update stripper * Create ze_avalanche_reboot_pm1_test3.cfg Add musicname for new version, I don't know lvl1 or 2 boss music, if anyone knows, let me know. * Update ze_ffvii_mako_reactor_v6_b09k2.cfg Fix a mistake * Create ze_forsaken_temple_v3_b5.cfg Fix zombies infecting players through the elevator if a player jumps in the elevator. * Update ze_avalanche_reboot_pm1_test3.cfg Fix a mistake --- ....txt => ze_avalanche_reboot_pm1_test3.txt} | 3 +-- bosshud/ze_lucy_escape_v1.txt | 5 ++-- entwatch/ze_Lucy_Escape_v1.cfg | 26 +++++++++---------- ....cfg => ze_avalanche_reboot_pm1_test3.cfg} | 11 ++++++-- musicname/ze_avalanche_reboot_pm1_test3.cfg | 18 +++++++++++++ musicname/ze_ffvii_mako_reactor_v6_b09k2.cfg | 2 +- ....cfg => ze_avalanche_reboot_pm1_test3.cfg} | 18 +++++-------- stripper/ze_forsaken_temple_v3_b5.cfg | 25 ++++++++++++++++++ 8 files changed, 76 insertions(+), 32 deletions(-) rename bosshud/{ze_avalanche_reboot_beta7_p2.txt => ze_avalanche_reboot_pm1_test3.txt} (93%) rename entwatch/{ze_avalanche_reboot_beta7_p2.cfg => ze_avalanche_reboot_pm1_test3.cfg} (95%) create mode 100644 musicname/ze_avalanche_reboot_pm1_test3.cfg rename stripper/{ze_avalanche_reboot_beta7_p2.cfg => ze_avalanche_reboot_pm1_test3.cfg} (66%) create mode 100644 stripper/ze_forsaken_temple_v3_b5.cfg diff --git a/bosshud/ze_avalanche_reboot_beta7_p2.txt b/bosshud/ze_avalanche_reboot_pm1_test3.txt similarity index 93% rename from bosshud/ze_avalanche_reboot_beta7_p2.txt rename to bosshud/ze_avalanche_reboot_pm1_test3.txt index 058db2d2..c5965de8 100644 --- a/bosshud/ze_avalanche_reboot_beta7_p2.txt +++ b/bosshud/ze_avalanche_reboot_pm1_test3.txt @@ -20,7 +20,7 @@ "HPbar_max" "999999" "HPbar_default" "10" "HPbar_mode" "1" - "CustomText" "Synthetic Spider" + "CustomText" "Crab Synth" } "2" { @@ -36,7 +36,6 @@ "3" { "HP_counter" "bosslvl5_end_counter" - "HPbar_mode" "1" "CustomText" "Helicopter Minigun" } } diff --git a/bosshud/ze_lucy_escape_v1.txt b/bosshud/ze_lucy_escape_v1.txt index 78960673..75946487 100644 --- a/bosshud/ze_lucy_escape_v1.txt +++ b/bosshud/ze_lucy_escape_v1.txt @@ -3,12 +3,11 @@ "0" { "HP_counter" "boss2_counter" - "CustomText" "Elder Samurai" + "CustomText" "Yojimbo" } - "1" { "HP_counter" "boss1_counter" "CustomText" "Cruel Rider" } -} \ No newline at end of file +} diff --git a/entwatch/ze_Lucy_Escape_v1.cfg b/entwatch/ze_Lucy_Escape_v1.cfg index 6bc22b4e..ae466997 100644 --- a/entwatch/ze_Lucy_Escape_v1.cfg +++ b/entwatch/ze_Lucy_Escape_v1.cfg @@ -1,8 +1,8 @@ "entities" { "0" { - "name" "Cat" - "shortname" "Cat" - "color" "" + "name" "Lucy" + "shortname" "Lucy" + "color" "{default}" "buttonclass" "func_button" "filtername" "player_cat" "hasfiltername" "true" @@ -12,15 +12,15 @@ "chat" "true" "hud" "true" "hammerid" "641268" - "mode" "1" + "mode" "0" "maxuses" "0" "cooldown" "0" "maxamount" "1" } "1" { - "name" "Summon Behemoth" - "shortname" "Behemoth" - "color" "" + "name" "ZM Summon Behemoth" + "shortname" "ZM Behemoth" + "color" "{blue}" "buttonclass" "func_button" "filtername" "Player_behemoth" "hasfiltername" "true" @@ -39,7 +39,7 @@ "2" { "name" "Wand of Remedy" "shortname" "Heal" - "color" "" + "color" "{green}" "buttonclass" "func_button" "filtername" "Player_remedy" "hasfiltername" "true" @@ -55,9 +55,9 @@ "maxamount" "1" } "3" { - "name" "Summon Ancient" - "shortname" "Ancient" - "color" "" + "name" "ZM Summon Ancient" + "shortname" "ZM Ancient" + "color" "{lightblue}" "buttonclass" "func_button" "filtername" "Player_summon" "hasfiltername" "true" @@ -76,7 +76,7 @@ "4" { "name" "Fire Storm" "shortname" "Fire" - "color" "" + "color" "{red}" "buttonclass" "func_button" "filtername" "Player_storm" "hasfiltername" "true" @@ -94,7 +94,7 @@ "5" { "name" "Plazma Blast" "shortname" "Plazma" - "color" "" + "color" "{blue}" "buttonclass" "func_button" "filtername" "Player_blast" "hasfiltername" "true" diff --git a/entwatch/ze_avalanche_reboot_beta7_p2.cfg b/entwatch/ze_avalanche_reboot_pm1_test3.cfg similarity index 95% rename from entwatch/ze_avalanche_reboot_beta7_p2.cfg rename to entwatch/ze_avalanche_reboot_pm1_test3.cfg index a73c57eb..3092d2e8 100644 --- a/entwatch/ze_avalanche_reboot_beta7_p2.cfg +++ b/entwatch/ze_avalanche_reboot_pm1_test3.cfg @@ -90,9 +90,9 @@ "chat" "true" "hud" "true" "hammerid" "2445121" - "mode" "1" + "mode" "2" "maxuses" "0" - "cooldown" "0" + "cooldown" "10" "maxamount" "1" } "5" @@ -159,4 +159,11 @@ "maxamount" "1" "trigger" "1830940" } + "9" + { + "name" "C4 PICK UP EBAN BLOCKER 2" + "hammerid" "-1" + "maxamount" "1" + "trigger" "1280264" + } } diff --git a/musicname/ze_avalanche_reboot_pm1_test3.cfg b/musicname/ze_avalanche_reboot_pm1_test3.cfg new file mode 100644 index 00000000..b55faff5 --- /dev/null +++ b/musicname/ze_avalanche_reboot_pm1_test3.cfg @@ -0,0 +1,18 @@ +"music" +{ + "lvl1first.mp3" "Mirrors Edge Cataylst - Prisoner X" + "lvl1boss.mp3" "" + "lvl1end.mp3" "Waterflame - Killstealer" + "lvl2first.mp3" "Mirrors Edge - Heat" + "lvl2boss.mp3" "" + "lvl2end.mp3" "Waterflame - Boneyard" + "lvl3first.mp3" "Metal Gear Solid Peace Walker - Gear Rex" + "lvl3boss.mp3" "Waterflame - Rocket Race" + "lvl3end.mp3" "Waterflame - Radioactive" + "lvl4first.mp3" "Metal Gear Solid Peace Walker - Chrysalis" + "lvl4boss.mp3" "Rise Against - Whereabouts Unknown" + "lvl4end.mp3" "Metal Gear Rising Revengence - Locked and Loaded (MG Ray Boss Theme)" + "lvl5first.mp3" "Metal Gear Solid Peace Walker - Cocoon" + "lvl5boss.mp3" "Rise Against - Torches" + "lvl5end.mp3" "Blue Stahli - Down In Flames" +} diff --git a/musicname/ze_ffvii_mako_reactor_v6_b09k2.cfg b/musicname/ze_ffvii_mako_reactor_v6_b09k2.cfg index 6b294027..149ad644 100644 --- a/musicname/ze_ffvii_mako_reactor_v6_b09k2.cfg +++ b/musicname/ze_ffvii_mako_reactor_v6_b09k2.cfg @@ -11,7 +11,7 @@ "3H_1a_FFVII_AC_Beyond_the_Wasteland.mp3" "FFVII AC - Beyond the Wasteland" "3H_1b_FFX_Those_Who_Come_Closer.mp3" "FFX - Pursuit - Those Who Come Closer" "3H_2a_KH2_Fight_to_the_Death.mp3" "Kingdom Hearts 2 - A Fight To The Death" - "3H_2b_FFVII_AC_Divinity_I.mp3" "FinalFFVII AC - Divinity I" + "3H_2b_FFVII_AC_Divinity_I.mp3" "FFVII AC - Divinity I" "3H_3_FFVII_AC_One_Winged_Angel_A.mp3" "FFVII AC - One-Winged Angel" "3H_4_FFVII_AC_One_Winged_Angel_B.mp3" "FFVII AC - One-Winged Angel" "3H_5_FFVII_AC_One_Winged_Angel_C.mp3" "FFVII AC - One-Winged Angel" diff --git a/stripper/ze_avalanche_reboot_beta7_p2.cfg b/stripper/ze_avalanche_reboot_pm1_test3.cfg similarity index 66% rename from stripper/ze_avalanche_reboot_beta7_p2.cfg rename to stripper/ze_avalanche_reboot_pm1_test3.cfg index 180d0833..ebefee9d 100644 --- a/stripper/ze_avalanche_reboot_beta7_p2.cfg +++ b/stripper/ze_avalanche_reboot_pm1_test3.cfg @@ -1,18 +1,15 @@ -;fix broken stage 3 crouch boss attack +;fix tp angles modify: { match: - { - "targetname" "bosslvl3_tornado_hurt" - "classname" "trigger_push" - "origin" "87 5819.5 5255" + { + "classname" "trigger_teleport" } - replace: - { - "origin" "87 5819.5 5265" + replace: + { + "UseLandmarkAngles" "1" } -} - + } ;fix kevlar damage not being taken into account modify: { @@ -25,7 +22,6 @@ modify: "damagetype" "0" } } - ;fix no kevlar on new round modify: { diff --git a/stripper/ze_forsaken_temple_v3_b5.cfg b/stripper/ze_forsaken_temple_v3_b5.cfg new file mode 100644 index 00000000..4dd3177d --- /dev/null +++ b/stripper/ze_forsaken_temple_v3_b5.cfg @@ -0,0 +1,25 @@ +;Fix zombies infecting players on the elevator after boss is killed which can screw the team over +add: +{ + "classname" "trigger_teleport" + "targetname" "ZM_Elevator_Infect_Fix" + "model" "*91" + "origin" "13508 4336 -8666" + "spawnflags" "4097" + "StartDisabled" "1" + "target" "teleport_dest_stage3_boss3" + "UseLandmarkAngles" "1" +} +modify: +{ + match: + { + "classname" "logic_relay" + "targetname" "logic_stage3_retreat" + } + insert: + { + "OnTrigger" "ZM_Elevator_Infect_Fix,Enable,,15,-1" + "OnTrigger" "ZM_Elevator_Infect_Fix,Disable,,29,-1" + } +}