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Also worth sharing some comments in tickets from ppl trying to get the Sentry SDK for .NET into Godot, so a first class support here as we have for Unity would be awesome:
Some changes possibly landing on Godot would help a first class SDK:
Also worth sharing some comments in tickets from ppl trying to get the Sentry SDK for .NET into Godot, so a first class support here as we have for Unity would be awesome:
Commit adding Godot to the Wizard
See also:
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