@@ -188,14 +188,14 @@ function CSC_CharacterHitRatingFrame_OnEnter(self)
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if unitClassId == CSC_MAGE_CLASS_ID then
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GameTooltip :AddLine (CSC_SYMBOL_SPACE ); -- Blank line.
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GameTooltip :AddLine (CSC_SPELL_HIT_SUBTOOLTIP_TXT );
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- GameTooltip :AddDoubleLine (CSC_SYMBOL_TAB .. CSC_ARCANE_SPELL_HIT_TXT , ( self .arcaneHit + self .spellHitGearTalents ).. " % " );
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- GameTooltip :AddDoubleLine (CSC_SYMBOL_TAB .. CSC_FIRE_SPELL_HIT_TXT , ( self .fireHit + self .spellHitGearTalents ).. " % " );
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- GameTooltip :AddDoubleLine (CSC_SYMBOL_TAB .. CSC_FROST_SPELL_HIT_TXT , ( self .frostHit + self .spellHitGearTalents ).. " % " );
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+ GameTooltip :AddDoubleLine (CSC_SYMBOL_TAB .. CSC_ARCANE_SPELL_HIT_TXT , format ( " %.2F%% " , self .arcaneHit + self .spellHitGearTalents ));
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+ GameTooltip :AddDoubleLine (CSC_SYMBOL_TAB .. CSC_FIRE_SPELL_HIT_TXT , format ( " %.2F%% " , self .fireHit + self .spellHitGearTalents ));
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+ GameTooltip :AddDoubleLine (CSC_SYMBOL_TAB .. CSC_FROST_SPELL_HIT_TXT , format ( " %.2F%% " , self .frostHit + self .spellHitGearTalents ));
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elseif unitClassId == CSC_WARLOCK_CLASS_ID then
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GameTooltip :AddLine (CSC_SYMBOL_SPACE ); -- Blank line.
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GameTooltip :AddLine (CSC_SPELL_HIT_SUBTOOLTIP_TXT );
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- GameTooltip :AddDoubleLine (CSC_SYMBOL_TAB .. CSC_DESTRUCTION_SPELL_HIT_TXT , self . spellHitGearTalents .. " % " );
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- GameTooltip :AddDoubleLine (CSC_SYMBOL_TAB .. CSC_AFFLICTION_SPELL_HIT_TXT , ( self .afflictionHit + self .spellHitGearTalents ).. " % " );
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+ GameTooltip :AddDoubleLine (CSC_SYMBOL_TAB .. CSC_DESTRUCTION_SPELL_HIT_TXT , format ( " %.2F%% " , self . spellHitGearTalents ) );
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+ GameTooltip :AddDoubleLine (CSC_SYMBOL_TAB .. CSC_AFFLICTION_SPELL_HIT_TXT , format ( " %.2F%% " , self .afflictionHit + self .spellHitGearTalents ));
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end
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elseif (ratingIndex == CR_HIT_MELEE ) then
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local missChanceVsNPC , missChanceVsBoss , missChanceVsPlayer , dwMissChanceVsNpc , dwMissChanceVsBoss , dwMissChanceVsPlayer = CSC_GetPlayerMissChances (unit , ratingBonus );
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