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Development of Anatomy Atlases and Training Tools with 3D Slicer and Open Source Software

Key Investigators

  • Juan Ruiz (ULPGC)
  • Idafen Santana (ULPGC)
  • Mario Monzón (ULPGC)
  • TBD

Project Description

With the help of 3D Slicer and open source software, anatomy atlases and training tools are becoming more accessible than ever. These tools allow medical professionals to gain a better understanding of the human body, from its organs and muscles to its bones and tissues. They also provide an opportunity for medical students to practice their skills in a virtual environment without risking any harm to real patients.

This project aims to provide a the tools and knowledge for generating a comprehensive set of atlasses. Additionally, it will enable the development of innovative tools such as augmented reality (AR) applications and virtual reality (VR) simulations to further enhance the learning experience.

Objective

  1. TBD

Approach and Plan

  1. TBC...