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Is there any quick fix for that ?
Providing proper shaders for programmable pipeline should make it work,
I'll try to rewrite them, but I'm not very proficient with glsl, so maybe you could help :) ?
Cheers!
The text was updated successfully, but these errors were encountered:
Hi!
Seems that the alpha channel is ignored and there some other playback issues
when using in programmable renderer mode with OpenGL 4.1 ( oF 0.9.3 ).
There are following shader errors in the console:
Is there any quick fix for that ?
Providing proper shaders for programmable pipeline should make it work,
I'll try to rewrite them, but I'm not very proficient with glsl, so maybe you could help :) ?
Cheers!
The text was updated successfully, but these errors were encountered: