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Projeny.yaml
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# Default values
# These can all be overriden by user config files
MaxProjectNameLength: 10
# Set to true if you don't want to use the Projeny editor DLL and instead want to link directly
# to UnityPlugin\Projeny
LinkToProjenyEditorDir: False
ReleaseSources:
- AssetStoreCache:
PathVars:
TemplatesDir: '[ProjenyDir]/Templates'
CsProjectTemplate: '[TemplatesDir]/CsProjectTemplate.csproj'
CsSolutionTemplate: '[TemplatesDir]/CsSolutionTemplate.sln'
ProjectRootGitIgnoreTemplate: '[TemplatesDir]/customProjectRootGitIgnore'
ProjectRootSvnIgnoreTemplate: '[TemplatesDir]/customProjectRootSvnIgnore'
YamlDotNetDllPath: '[ProjenyDir]/Bin/UnityPlugin/Release/YamlDotNet.dll'
ProjenyUnityEditorDllPath: '[ProjenyDir]/Bin/UnityPlugin/Release/Projeny.dll'
ProjenyUnityEditorDllMetaFilePath: '[TemplatesDir]/Projeny.dll.meta'
ProjenyUnityEditorAssetsDirPath: '[ProjenyDir]/UnityPlugin/Projeny/Assets'
# Note that these are defaults, and can be overridden in any other Projeny.yaml file
MsBuildExePath: 'C:/Windows/Microsoft.NET/Framework/v4.0.30319/msbuild.exe'
UnityExePath: 'C:/Program Files/Unity/Editor/Unity.exe'
Console:
UseColors: False
OutputToFilteredLog: False
Compilation:
UseDevenv: False
IncludeProjenyInGeneratedSolution: False