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referenceResolutionPerUnit
需要讨论,在 Unity 中,这个属性只影响 Sprite
The text was updated successfully, but these errors were encountered:
应该要影响吧,UI 作为一个整体?
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Text 有一个点,其实是通过 fontSize 来决定纹理大小
修改这个值,理论上不影响 UI 元素的渲染尺寸,对于 Image 来说是这样的,它影响的是 Image 在 Slice 和 Tiled 模式下的渲染结果。
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需要讨论,在 Unity 中,这个属性只影响 Sprite
The text was updated successfully, but these errors were encountered: