Releases: galacean/engine-toolkit
Releases · galacean/engine-toolkit
v0.9.0-alpha.11
What's Changed
Fixed 🐞
- Fix: adapter pointer by @cptbtptpbcptdtptp in #96
- Fix: Boundingbox wireframe size bug by @yangfengzzz in #97
- Fix: gizmo not shown with empty renderers in center mode by @JujieX in #93
- Fix: center point of multi entities error by @JujieX in #94
- fix: solve front & back rotation error by @JujieX in #95
Full Changelog: v0.9.0-alpha.9...v0.9.0-alpha.11
v0.9.0-alpha.9
What's Changed
Features 🎉
Wireframe adapt new collider shape api by @yangfengzzz in #92
Full Changelog: v0.9.0-alpha.8...v0.9.0-alpha.9
v0.9.0-alpha.8
What's Changed
Features 🎉
- Geometry texture to sketch normal and wireframe by @yangfengzzz in #69
- Wireframe support draw boundingbox by @yangfengzzz in #84
- Readd stats by using script by @yangfengzzz in #85
- Add tol when grid aligned by @yangfengzzz in #91
Fixed 🐞
- Fix:
OrbitControl
auto rotate bug by @cptbtptpbcptdtptp in #64 - Fix:
onPointerMove
would be ignored whenmove
andup
are triggered at the same time by @cptbtptpbcptdtptp in #76 - Fix:
OrbitControl
enable keyboard bug by @cptbtptpbcptdtptp in #78 - Fix:
setTarget
bug by @cptbtptpbcptdtptp in #83 - Fix: enable key by @cptbtptpbcptdtptp in #88
Other Changes
- fix: solve multi camera priority error by @JujieX in #82
- merge main into Dev/0.9 by @yangfengzzz in #89
- Fix: solve rotation error & upgrade style by @JujieX in #90
Full Changelog: v0.9.0-alpha.5...v0.9.0-alpha.8
v0.9.0-alpha.5
v0.9.0-alpha.4
What's Changed
Features 🎉
- Wireframe support color config by @yangfengzzz in #74
- Navigation gizmo setup by @JujieX in #68
- Gizmo adds anchor capability by @JujieX in #62
- Refactor
FreeControl
by using InputManager by @cptbtptpbcptdtptp in #77 OrbitControl
does not limit the vertical rotation angle by @cptbtptpbcptdtptp in #75
Full Changelog: v0.9.0-alpha.2...v0.9.0-alpha.4
v0.9.0-alpha.2
What's Changed
Breaking Changes 🛠
- Update planar shadow feature with multi shader pass by @GuoLei1990 in #72
Features 🎉
- Infinity grid material by @yangfengzzz in #54
Other Changes
- Adapter to shader multi pass pr by @GuoLei1990 in #71
- Use pnpm workspace instead of lerna by @JujieX in #73
Full Changelog: v0.9.0-alpha.1...v0.9.0-alpha.2
v0.8.0-beta.6
What's Changed
Fixed 🐞
- Fix:
OrbitControl
auto rotate bug by @cptbtptpbcptdtptp in #64
Full Changelog: v0.8.0-beta.5...v0.8.0-beta.6
v0.8.0-beta.5
What's Changed
Features 🎉
- refactor outline with
layer
and main/sub color by @zhuxudong in #61
Full Changelog: v0.8.0-beta.4...v0.8.0-beta.5
v0.8.0-beta.4
What's Changed
Features 🎉
- Optimization outline by @cptbtptpbcptdtptp in #60
Fixed 🐞
- fix outline wrap mode error by @zhuxudong in #51
Full Changelog: v0.8.0-beta.3...v0.8.0-beta.4
v0.8.0-beta.3
What's Changed
Fixed 🐞
- Fix outline transform error by @zhuxudong in #48
Full Changelog: v0.8.0-beta.2...v0.8.0-beta.3