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Ah I see it's when the elytra state is toggled. I will put in a fix for this real quick. Unfortunately, there's no good way to check if a player is gliding on the server side as the player will only send when they start gliding, not when they stop. In Bedrock, both are sent. So basically, I will pretty much have to always check if they have an elytra equipped. I can probably limit it to only when they are near ground and equipped, but it's a necessary compromise for stability.
I pushed a change in ed69a11. If you can try this again using your test conditions by using the artifact (Detections-2.18.3.jar) generated here, that would be amazing!
Kauri seem to false flag multiple checks when using elytra, here is a video showing it.
kauri-False.mp4
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