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False Flag a couple of things when using elytra #33

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Chanakan5591 opened this issue May 20, 2022 · 3 comments
Open

False Flag a couple of things when using elytra #33

Chanakan5591 opened this issue May 20, 2022 · 3 comments
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False Positive A check false flags on Kauri in specific scenarios

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@Chanakan5591
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Kauri seem to false flag multiple checks when using elytra, here is a video showing it.

kauri-False.mp4
@funkemunky
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Ah I see it's when the elytra state is toggled. I will put in a fix for this real quick. Unfortunately, there's no good way to check if a player is gliding on the server side as the player will only send when they start gliding, not when they stop. In Bedrock, both are sent. So basically, I will pretty much have to always check if they have an elytra equipped. I can probably limit it to only when they are near ground and equipped, but it's a necessary compromise for stability.

@funkemunky
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I pushed a change in ed69a11. If you can try this again using your test conditions by using the artifact (Detections-2.18.3.jar) generated here, that would be amazing!

@funkemunky funkemunky added the False Positive A check false flags on Kauri in specific scenarios label May 31, 2022
@Chanakan5591
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hello!, I've tried again with that artifact and it still seem to false flag with the same check
2022-06-01_06 21 50

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Labels
False Positive A check false flags on Kauri in specific scenarios
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