Trench broom throws error when opening after exporting config from godot #75
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I'm trying to use func_godot with trenchbroom and I'm having an issue where trenchbroom gives the error: Failed to load game configuration file 'NWCC/GameConfig.cfg': At line 1, column 1: Expected map entry 'materials' when I try and open it because I exported a config file from my godot project. anyone know what causes this? NWCC is the name of the game project, btw, I think that's the sub file the config creates when you export it (edited) |
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Replies: 2 comments
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Since you're using the very latest release of Trenchbroom, you'll need to make sure to set your TrenchbroomGameConfig resource to Game Version 9 and re-export it.. Right now it says latest even though it's Game Config Version 8. The latest FuncGodot update predates the latest TrenchBroom stable release that switch to Version 9. Version 9 is supported though and will become the new default when the next version of FuncGodot is released. |
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Awesome, thank you so much |
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Since you're using the very latest release of Trenchbroom, you'll need to make sure to set your TrenchbroomGameConfig resource to Game Version 9 and re-export it..
https://func-godot.github.io/func_godot_docs/FuncGodot%20Manual/pages/ref_trenchbroom_resources.html#GameConfig
Right now it says latest even though it's Game Config Version 8. The latest FuncGodot update predates the latest TrenchBroom stable release that switch to Version 9. Version 9 is supported though and will become the new default when the next version of FuncGodot is released.